Rebalances the new 2.1 update to make the game better. Changes include the following:
- Undoes the changes to the asteroid crushing recipes (this allows the player to do the crushing casino again) but keeps the changes to reprocessing recipes
- Removes the ability to select quality on the liquid LDS recipe
- Adds infinite braking force research using Aquilo science (trains could always use more love)
- Reworks the promethium science recipe to require 25 -> 12 promethium chunks, but additionally requires 2 U-235. This gives an extra use to an underused material, increases the relevance of a Nauvis base in the late game as something other than the place you put your biolabs, and cuts the UPS impact of promethium science almost in half.
- Adds the holmium solution recipe to the biochamber. Incentivizes players to work with the most complicated mechanic in Space Age (spoilage).
- Lets you place trees on landfill, since you can place them on desert tiles now.
- Increase the launch amount of U-235 and U-238 (this is just to facilitate the changes to promethium science)