Realistic Fusion Power


Adds a new way to produce energy through nuclear fusion. Fully compatible with K2, Angel's/Bob's, SE and IR2. Currently getting rewritten (see end of description).

Content
11 months ago
0.17 - 1.1
26.0K
Power

b [Fixed in 1.3.12] Incompatibility with Krastorio 2 1.0.11+

3 years ago

Probably no one have informed u of this:
https://mods.factorio.com/mod/Krastorio2/discussion/5fc532179f810e5bbbbe81d2
I think u have moved/removed that tech for match some different tree sturcture, u should change in that t&t definition the new technology, or remove the t&t

3 years ago

+1

Came here to say this

3 years ago
(updated 3 years ago)

I made a patch specifically for K2 that replaces the K2 fusion/antimatter with RFP/W fusion/antimatter. It can be disabled with a setting, so do that for now. I'll fix it asap, couldn't do it earlier bc of school.

3 years ago
(updated 3 years ago)

Fixed in 1.3.12. The t&t's still there even though the K2 fusion reactor isn't, just in case another mod needs to access it for whatever reason.

3 years ago

Yay thank you!

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