Realistic Fusion Power [RFP]


Adds a new way to produce energy through nuclear fusion. Integration with K2, Angel's and Bob's. SE integration planned in the future, currently incompatible.

5 months ago
0.17 - 1.1
20239

Changelog

Version: 1.5.3
Date: 2021.1.12
  Bugfixes:
    - Added compatibility for 5dim's MK10 lab.
Version: 1.5.2
Date: 2021.1.12
  Features:
    - Added compatibility for 5dim's labs.
Version: 1.5.1
Date: 2021.1.10
  Changes:
    - Removed manual recipes option and made it the default. Fixes some bugs.
Version: 1.5.0
Date: 2021.1.9
  Major Features:
    - Bobs/Angelbobs integration. Doesn't touch their fusion power.
  Bugfixes:
    - Fixed GJ being outputted from the reactor's bottom pipes without T or He3 breeding.
    - Fixed manual recipes not showing power output properly in the GUI.
    - Fixed incompatibilities with some mods.
Version: 1.4.1
Date: 2020.12.27
  Bugfixes:
    - Fixed a crash with antimatter disabled and Krastorio 2 installed.
Version: 1.4.0
Date: 2020.12.18
  Major Features:
    - Angel's mods integration. Doesn't touch angel's fusion power. No Bob's yet, but it'll be added in the future.
    - Took so long because I started working on it a month or 2 later than I should've, Bob's should be done quicker.
  Features:
    - Manual recipes option now applies to the heater too.
  Graphics:
    - Recolored antimatter reactor to fit with the rest of the antimatter stuff.
  Bugfixes:
    - Fixed pipes not exploding when plasma/antimatter is in them. This was a bug since 1.3 apparently, noticed it just now.
Version: 1.3.15
Date: 2020.12.6
  Bugfixes:
    - Fixed the antimatter reactor's hitbox being rotatable without the texture rotating.
Version: 1.3.14
Date: 2020.12.6
  Graphics:
    - Fixed antimatter reactor's shade disappearing when running.
    - Fixed some shadows being more transparent than they should be.
Version: 1.3.13
Date: 2020.12.6
  Graphics:
    - New antimatter reactor graphics, courtesy of PreLeyZero.
  Bugfixes:
    - Fixed some tech icons not displaying properly.
Version: 1.3.12
Date: 2020.12.2
  Bugfixes:
    - Fixed a crash with Krastorio 2 1.0.12
Version: 1.3.11
Date: 2020.11.23
  Changes:
    - Updated to Factorio 1.1.
Version: 1.3.10
Date: 2020.11.10
  Bugfixes:
    - Fixed D-He3 eff. 7 requiring 10x less science than it should.
    - Fixed particle deceleration eff. 1 not requiring antimatter science.
Version: 1.3.9
Date: 2020.11.2
  Features:
    - Booktorio support. https://mods.factorio.com/mod/Booktorio
  Bugfixes:
    - Fixed compatibility patches not changing fluids and categories properly if using the method added in 1.3.
Version: 1.3.8
Date: 2020.11.1
  Bugfixes:
    - Fixed a crash with DSR
Version: 1.3.7
Date: 2020.10.28
  Bugfixes:
    - Fixed Krastorio 2's spidertron fuel being uncraftable.
Version: 1.3.6
Date: 2020.10.26
  Bugfixes:
    - Fixed deuterium being uncraftable with angels petrochem.
Version: 1.3.5
Date: 2020.10.25
  Major Features:
    - Halved default science cost.
    - Added an option to replace Krastorio's fusion/antimattter power. I recommend also turning down the science multiplier if you're going to use this.
Version: 1.3.4
Date: 2020.10.14
  Bugfixes:
    - Fixed another crash.
Version: 1.3.3
Date: 2020.10.10
  Bugfixes:
    - Fixed another crash.
Version: 1.3.2
Date: 2020.10.10
  Minor Features:
    - Uses Hydrogen Power Systems hydrogen instead of the RFP one if it's installed.
  Bugfixes:
    - Fixed hydrogen being uncraftable if neither Krastorio nor Angel's petrochem is installed.
Version: 1.3.1
Date: 2020.10.9
  Bugfixes:
    - Fixed a crash.
Version: 1.3.0
Date: 2020.10.9
  Major Features:
    - Krastorio 2 integration. Not complete yet, so far only the science and recipes were changed.
  Minor Features:
    - Added mod setting to manually choose fusion recipes.
    - Support for compatibility patches changing one of the fluids RFP uses (see settings.lua for more info).
  Bugfixes:
    - Fixed infinite hydrogen sulfide using productivity modules with the GS process.
  Locale:
    - Fixed a few typos.
    - Made full translation possible (no more hard-coded locale to eng).
    - Rich text is dynamic now. For example, if angels petrochem is installed then angels hydrogen sulfide gas icon will be used instead of the RFP one in text.
    - Works with (future) compatibility patches if the patch maker uses the correct way to change the fluids RFP uses (see settings.lua).
  Other:
    - Primary license changed from CC BY-NC-SA 4.0 to CC BY-SA 4.0 [see legal-note.txt for more about licensing].
Version: 1.2.9
Date: 2020.9.30
  Bugfixes:
    - Fixed incompatibility with Steam Cooling.
Version: 1.2.8
Date: 2020.9.19
  Locale:
    - Added descriptions to the Flow Control pipes.
    - Added rich text. https://wiki.factorio.com/Rich_text
Version: 1.2.7
Date: 2020.9.18
  Bugfixes:
    - Fixed an incompatibility.
  Locale:
    - Added locale for Flow Control pipes.
Version: 1.2.6
Date: 2020.9.14
  Features:
    - Added support for Flow Control.
Version: 1.2.5
Date: 2020.9.13
  Bugfixes:
    - Fixed incompatibilites with some mods.
Version: 1.2.4
Date: 2020.9.11
  Features:
    - Hydrogen sulfide has a separate recipe.
Version: 1.2.3
Date: 2020.9.8
  Bugfixes:
    - Fixed antimatter science pack being not possible to insert into labs.
Version: 1.2.2
Date: 2020.9.8
  Bugfixes:
    - Fixed antimatter science pack being uncraftable.
  Locale:
    - Fixed a typo.
Version: 1.2.1
Date: 2020.9.7
  Locale:
    - Fixed antimatter science pack having no name defined.
Version: 1.2.0
Date: 2020.9.5
  Major Features:
    - Antimatter power. Currently beta, can be disabled in mod settings.
    - Some of the textures are modified from Krastorio 2 and licensed under GNU GPL v3. Others are modified from angels discarded/unused thread.
    - I know I said I'll add cold fusion (not antimatter power), but the difference in power output wasn't big enough between normal and cold fusion to make it worth it. I'll might still add it in the future though.
Version: 1.1.2
Date: 2020.8.28
  Balancing:
    - Removed pre-aneutronic portable fusion reactor, because you can't really carry a heat exchanger and a turbine in your backpack.
    - Lowered energy capacity of each plasma cell.
  Info:
    - This update doesn't change anything if you don't have RTG installed.
Version: 1.1.1
Date: 2020.8.26
  Features:
    - Added a portable fusion reactor if RTG is installed. Uses fuel cells.
  Info:
    - This update doesn't change anything if you don't have RTG installed.
Version: 1.1.0
Date: 2020.8.24
  Major Features:
    - Advanced (realistic) deuterium extraction. If you don't like it, there's a setting to use the old method.
    - Electric boiler from angels petrochem is added if it isn't active. Textures and code for it are licensed under CC BY-NC-ND 4.0.
  Minor Features:
    - Added a setting to customize priority of HC turbines.
    - Efficiency techs now have a modifier with info.
    - Gases have colors to be distinguishable again.
  Bugfixes:
    - Tritium breeding produces 5.5/s instead of 10/s (as it should)
Version: 1.0.10
Date: 2020.8.22
  Bugfixes:
    - Fixed incompatibility with Advanced Electric
Version: 1.0.9
Date: 2020.8.21
  Bugfixes:
    - I accidentally left in a thing that printed something anytime something was built from when I was debugging. Oops.
Version: 1.0.8
Date: 2020.8.21
  Optimizations:
    - More pipes can now be processed per tick without using more UPS.
    - The mod uses less UPS generally (not like it used a lot before anyways)
  Bugfixes:
    - Fixed another crash
Version: 1.0.7
Date: 2020.8.21
  Bugfixes:
    - Fixed a crash
Version: 1.0.6
Date: 2020.8.20
  Bugfixes:
    - Science multiplier was using an int instead of a double. That means any value smaller than 0.5 (like 0.1) would get rounded down to 0. This caused a crash.
Version: 1.0.5
Date: 2020.8.20
  Bugfixes:
    - Sometimes putting plasma into normal pipes would cause a crash.
Version: 1.0.4
Date: 2020.8.20
  Minor Features:
    - Tritium decay to helium-3. Usually this takes 12.5 years, but with the power of Science (TM), you managed to shorten it to just a minute. (intended for when you want to produce a lot of he3 for RFW weapons and don't need tritium, toggleable through setting).
  Balancing:
    - D-D fusion now produces half as much tritium and helium-3 than before (because somewhat realism).
    - Tritium suppressed fusion now produces as much as D+He3 suppressed produced before, and D+He3 suppressed produces 100MW less regardless of efficiency. (intended for when you want to breed he3 for RFW weapons and don't need more energy).
  Bugfixes:
    - Science multiplier now has an upper cap of 6000x to prevent another integer overflow.
Version: 1.0.3
Date: 2020.8.19
  Minor Features:
    - Deuterium extractors were producing so little deuterium that they sometimes bugged out and produced none.
    - This was fixed by making every pre-1.0.3 unit worth 10 post 1.0.3 units, that way each dex produces 0.5/s instead of 0.05/s.
Version: 1.0.2
Date: 2020.8.19
  Bugfixes:
    - Cold fusion science requirement was too big and caused an integer overflow (only on some systems, apparently)
Version: 1.0.1
Date: 2020.8.19
  Graphics:
    - Deuterium, tritium, helium-3, the mixtures and the plasmas no longer have any color and look like gases.
Version: 1.0.0
Date: 2020.8.18
  Info:
    - The mod has been completely rewritten. There are almost no similarities to the previous versions except some of the textures.
    - There are too many changes to list in this changelog, so I recommend checking the mod page and/or trying it yourself in sandbox.
    - Mod left the WIP/Proof of concept stage. (that's why it's 1.0 instead of 0.3)
Version: 0.2.6
Date: 2020.5.3
  Bugfixes:
    - Fixed a game crash
Version: 0.2.5
Date: 2020.4.18
  Bugfixes:
    - Updated tritium and deuterium locale (forgot to do so in the last update)
Version: 0.2.4
Date: 2020.3.17
  Bugfixes:
    - Renamed deuterium and tritium to rfp-deuterium and rfp-tritium (rfp=RealisticFusionPower) to fix an incompatibility with bobs/angels.
Version: 0.2.3
Date: 2020.3.17
  Bugfixes:
    - Some small fixes
Version: 0.2.2
Date: 2020.1.25
  Other:
    - Changed version to 0.18
Version: 0.2.1
Date: 2020.1.19
  Graphics:
    - Unpowered isotope processor and deuterium processor graphics
  Locale:
    - Czech locale, credit to u/byJirka on reddit.
Version: 0.2.0
Date: 2020.1.1
  Graphics:
    - Graphics! Credit to YuokiTani for re-rendering some unused textures with changed colors from https://u.nu/factoriogfx.
  Bugfixes:
    - Reactors can no longer run without power.
    - No crash when removing reactor.
  Minor Features:
    - Deuterium extraction now has a 0.000000000000000001% chance of producing tritium. Good luck.
  Optimizations:
    - Most of the code was rewritten for better performance.
Version: 0.1.3
Date: 2019.12.20
  Optimizations:
    - Better performance
Version: 0.1.2
Date: 2019.12.4
  Bugfixes:
    - Turbine was producing 1/2 of max power
    - HC turbine and heat exchanger recipes were swapped
  Balancing:
    - Recipes use 8 turbines/exchangers instead of 4
Version: 0.1.1
Date: 2019.?.?
  Info:
    - Thumbnail
    - Better description with pictures
    - This changelog
Version: 0.1.0
Date: 2019.?.?
  Graphics:
    - Placeholder
  Info:
    - First working version
  Locale:
    - English