Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
a month ago
1.1 - 2.0
47.1K
Enemies

g Quality for Biters!

a month ago

I use the Quality for Biters! mod, and I noticed that it "Works" but for some reason the Rampant nests and Worms only get Quality very very rarely, do you know why that could be?

https://mods.factorio.com/mod/BiterShield2

a month ago
(updated a month ago)

if fully worked, all nests should have a quality!
https://i.imgur.com/qa89IDs.jpeg

https://i.imgur.com/DEN19ao.jpeg

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