Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 11 months ago
0.13 - 1.1
125K
Enemies

g Hive's spawner spam

3 years ago

Hi, quick question about hives: is it normal, that it costs 0 pollution for a hive to spawn a spawner/worm (as shown in info tab)
They produce spawners/worms at kind of frightening speed

3 years ago

They always did (at least since 0.17 as I have played Rampant).
Everyone decides for himself what is normal. There were and there are different opinions about hives. A fresh discussion is here https://mods.factorio.com/mod/Rampant/discussion/61d523c1b9b4000d195cccf7

3 years ago

The pollution cost on spawners represents the cost to join an attack group in pollution. Buildings don't join attacks so the cost is 0.

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