Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 2 months ago
0.13 - 1.1
124K
Enemies

b Crash

3 years ago

The mod Rampant (2.0.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Rampant::on_unit_group_created (ID 136)
Rampant/libs/MapUtils.lua:38: attempt to index local 'position' (a nil value)
stack traceback:
Rampant/libs/MapUtils.lua:38: in function 'getChunkByPosition'
Rampant/control.lua:750: in function <Rampant/control.lua:683>

3 years ago

Thanks this will be fixed in the next version.

3 years ago

A temporary workaround to this is by disabling new enemies in startup settings, as it is caused by that.

New response