Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
7 months ago
0.13 - 1.1
112K
Enemies

b I changed some of the settings and its same as before...

5 years ago
(updated 5 years ago)

https://mods.factorio.com/mod/Rampant/discussion/5b0824c6b80c880009fc9f24
I switched New enemies on, also some extra tiers and variations of bases and worms, and i disabled migration... No, it does not work even when other mods disabled... i played a few minutes before i changed the settings, and enemies just attacked the most unprotected location... but i survived :D Rampant is good mod, i really hate this. (i didnt posted this message on that discussion because you propably wont notice it)

5 years ago

What are your computer specs and what are you setting the variations at?

Tiers is set to 10?

5 years ago

8GB RAM , Intel i5, intel graphics family 1760 graphic memory (not VRAM) and tiers is only 10 at nests,variations : bases: 5, worms:2

5 years ago

Thank you for being patient with me, please try the latest version.

5 years ago

Yes it works! Thanks and bye, i hope this is the last message i will write here. :D

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