Hi
Yes, indeed, I have no control on the direction of the pole, as it depends on the connections on it (And obviously, I cannot change it, despite the fact that the attribute is writable). So, the best would be to have a symetric pole. If you cannot, well... I'll have to modify the mod, to add an extra entity... Ok, I admit, quite annoying! So... hem, if you can do without, I prefer :)
I don't know what you call the entityGhost, there is none in the new version. The prototypeConnector is deleted when the pole is installed, and it has to be so, otherwise, there are side effects (The protoypeConnector is based on rail signal, and even if I deactivate it, it continues having impact on trains).