Mods introducing new content into the game.
Version: 1.0.14 Date: 14-09-2024 Balancing - [Feature] Built-in locomotive battery[https://api.github.com/repos/Hermios/RailPowerSystem/issues/42] - Consistency of receipts for technologies and locomotive[https://api.github.com/repos/Hermios/RailPowerSystem/issues/45]
Version: 1.0.13 Date: 28-05-2024 Minor Features - Trains with multiple locomotives only allows one locomotive to recieve power[https://api.github.com/repos/Hermios/RailPowerSystem/issues/38]
Version: 1.0.12 Date: 27-05-2024 Minor Features - Missing translation[https://api.github.com/repos/Hermios/RailPowerSystem/issues/33] - Make electrified and normal rails interchangeable[https://api.github.com/repos/Hermios/RailPowerSystem/issues/37] Translation - Add translation in ukrainian[https://api.github.com/repos/Hermios/RailPowerSystem/issues/34] Optimizations - Electric fuel is stored in inventory when locomotive is removed[https://api.github.com/repos/Hermios/RailPowerSystem/issues/36]
Version: 1.0.11 Date: 07-05-2024 Bugfixes - Deleting Gun or Laser Turrets Causes Crash[https://api.github.com/repos/Hermios/RailPowerSystem/issues/28]
Version: 1.0.10 Date: 07-05-2024 Bugfixes - Crash when applying blueprint from rail-pole with combinator[https://api.github.com/repos/Hermios/RailPowerSystem/issues/29]
Version: 1.0.9 Date: 21-04-2024 Optimizations - When using ghosts, those are not usable[https://api.github.com/repos/Hermios/RailPowerSystem/issues/26]
Version: 1.0.8 Date: 21-02-2024 Bugfixes - Only one loco is loaded, even if not in front. Other is always empty, even if in front[https://api.github.com/repos/Hermios/RailPowerSystem/issues/24]
Version: 1.0.7 Date: 09-02-2024 Info - [wrong dependancy to base (Is > instead of >=)](https://api.github.com/repos/Hermios/RailPowerSystem/issues/22)
Version: 1.0.6 Date: 09-02-2024 Bugfixes - [Error when starting new game](https://api.github.com/repos/Hermios/RailPowerSystem/issues/20)
Version: 1.0.5 Date: 08-02-2024 Bugfixes - [Crash when placing a rail-pole](https://api.github.com/repos/Hermios/RailPowerSystem/issues/15) - [Wrong connection of cables](https://api.github.com/repos/Hermios/RailPowerSystem/issues/18) Graphics - [no visual when I want to place a new rail-pole](https://api.github.com/repos/Hermios/RailPowerSystem/issues/16) - [Not all rail-powers have a middle cable (Visually)](https://api.github.com/repos/Hermios/RailPowerSystem/issues/17)
Version: 1.0.4 Date: 27-01-2024 Bugfixes - [bug with migration](https://api.github.com/repos/Hermios/RailPowerSystem/issues/13)
Version: 1.0.3 Date: 27-01-2024 Changes - [Update to adapt to the new dependancies structure](https://api.github.com/repos/Hermios/RailPowerSystem/issues/11)
Version: 1.0.2 Date: 19-01-2024 Modding - [bug when creating trains](https://api.github.com/repos/Hermios/RailPowerSystem/issues/10)
Version: 1.0.1 Date: 16-01-2024 Info - [Missing dependancies](https://api.github.com/repos/Hermios/RailPowerSystem/issues/7)
Version: 1.0.0 Date: 15-01-2024 Bugfixes - [rail removal code tries to index a nil value when destroying some rails](https://api.github.com/repos/Hermios/RailPowerSystem/issues/1) - [rail accumulators are free accumulators...](https://api.github.com/repos/Hermios/RailPowerSystem/issues/2) Changes - [Update Mod to the last version](https://api.github.com/repos/Hermios/RailPowerSystem/issues/4)
Version: 0.3.7 Date: 05-01-2024 Update: - Set up migration to next version Improvements: - Remove cables draw between rails and connectors
0.3.6 Fix: - Rail Connectors are not minable nor destructible
0.3.5 Fix: - crash by removing rails - Makes rails components undestructible
0.3.4 Fix: - Issue with 0.17.35 for remnant corpses - Compatibility with other modes reactivated
0.3.3 Improvements: - Create changelog file Changes: - Require HermiosLibs Fix: - Sprites outside of the picture when loading
0.3.2 Fix: - Various bugs
0.3.1 Fix: - Crash with german version
0.3.0 Update: - Compatible with 0.17 - Migration from previous versions Improvements: - New graphics for the items (Thanks jdogg) - Reduce the frequency of recalculation, to improve the UPS latency. Value configurable in the options Fixed: - Poles are now blue-printable. However, a ghost cannot be selected, so not removable with a right click. Using desconstruction blue print works fine (Thanks serialk) Fixed: - Rails wire are not connected when rails are not connected (Thanks serialk)
0.2.3 Improvements: - Finally, real graphics, many thanks to yokmp!
0.2.2 Fix: - Critical fixes (conflicts issues with other mods)
0.2.1 Update: - Compatible with 0.16 (0.16.51)
0.1.5 Fix: - Remove annoying noise on rail Improvements: - Make maximum speed dynamic (Thanks d3x0r) - Translation in russian (Thanks KroshkaRoo) Mods: - Add remote call : Allows to define a rail as electric, by calling the method RailPowerSystem.addRail(straightRailName,curvedRailname)
0.1.4 Fix: - Bugfix due to the evolution of Factorio (No remote declared outside an event).
0.1.3 Fix: - FARL->No bug when FARL is not activated - FARL->Fix a problem when adding curves rails
0.1.2 Fix: - Bug fix for mods that apply a mask on pictures
0.1.1 Improvements: - Can be now used with FARL
0.1.0 Update: - Compatible with 0.15