Thanks, that was quick. Will try to test it tonight.
Can you describe your case in more detail?
So in general I try to replicate LTN standard provider/request stations and not do anything at all with custom circuitry. If I wanted to do a circuit per station, I'd switch using the new interrupt system and not need any mod at all, but that's not what I'm trying to do.
What I currently did (and this might be wrong, but it is working for me) is the following:
On provider stations:
I make a wire daisy chain through all chests and wire that into the RLD's input. I go to the RLD's configuration, select "requester/provider", set train length and click provider at the bottom. I also set something like 4000 items per shipment to only have full trains for ore as an example. Done. The RLD knows how much there is in the chests and provides this to the system.
On requester stations:
I make a wire daisy chain through all chests and wire that into an arithmetic combinators input. On that combinator I select + (addition) and as second value I set for example Iron Ore negative 24'000 (which is desired fill state). Output is Iron Ore count and this output is wired to the RLDs input. Then I configure the RLD and select "requester/provider", set train length and click requester at the bottom. I also set 4000 items per shipment to only have full trains for ore , same as in the provider.
Now if the chests are empty because I just built it, the RLD gets a signal of -24'000 Iron Ore and requests from provider stations. The more the chests are filled, the less the negative value becomes and at sometime no more requests are sent out until the chests empty again.
This is what I currently do and it works.
What I would like to do is to do this without the need of placing an arithmetic combinator. I want a requester station where I can wire the chests directly to the RLD, configure it as a requester station and set that I want shipments of 4000 (already there) but also fill up the chests up to 24'000 (this would be a new GUI element that would need to be added). If that information is in the RLD config, it could do the arithmetic itself to find out what the current fill status of the chests is and how much would be needed and if that is at or above the treshold to send out a request to the system.
This would eliminate the need to put anything other than the RLD lamp to a station, no matter whether it's a pure provider or pure requester station.
So the TL;DR is: The RLD would need a setting to know what a desired fill value/capacity is to be able to work without any circuit element for a pure requester station directly wired to chests.