Rail Logistics Dispatcher

by Viidi

Adds a dispatcher (building) to automate railway logistics based on offers and requests. The mod is optimized for multi-delivery deliveries, has an intuitive interface and is published under a free license.

Content
1 year, 8 months ago
1.1
1.57K
Trains

Changelog

Version: 0.0.18
Date: 2023.01.10
  Changes:
    - Fixed problem with back movers
Version: 0.0.17
Date: 2023.01.05
  Changes:
    - Fixed game crash if you right-click on the memory button for *
    - Removed debug train labels
    - The netmask can now be less than zero. 0 - no networks, -1 - all networks.
    - Fixed [CRASH] RailLogisticsDispatcher::on_gui_closed. https://github.com/dvilker/FactorioRailLogisticsDispatcher/issues/10
    - Fixed game crash if you mine train or station. Or if it's destroyed.
Version: 0.0.16
Date: 2022.12.15
  Changes:
    - Fixed an issue that all deliveries of the station were deleted, if you delete station, even if the train passed this station
    - Fixed an issue with the game crashing after deleting a supply station
Version: 0.0.15
Date: 2022.12.13
  Changes:
    - Fix an issue with updating blueprints
Version: 0.0.14
Date: 2022.12.12
  Changes:
    - Added support for Nullius overhaul mod (by modo_lv)
    - Fix an issue with early stored blueprints
Version: 0.0.13
Date: 2022.12.05
  Changes:
    - Fixed an issue where nothing was delivered to a station with a lower priority at all
    - Minor gui fixes
Version: 0.0.12
Date: 2022.12.05
  Changes:
    - Add pyindustry optional dependency (by WristWatch)
    - Add Electric Train optional dependency (by WristWatch)
    - Fixed Electric Train getting stuck needing to go to the fuel station (by WristWatch)
    - Improve EN locale (by WristWatch)
    - Beta testing of request and supply station priorities
Version: 0.0.11
Date: 2022.12.01
  Changes:
    - Fixed a bug when the dispatcher did not work, if before that it was removed by the bot and restored
Version: 0.0.10
Date: 2022.11.29
  Changes:
    - Fixed a bug when updating blueprint
    - Added red light - if something is wrong
    - Added hint if rails are missing
Version: 0.0.9
Date: 2022.11.29
  Changes:
    - Fixed a bug when copying settings if the parameters of requests and supplies were specified out of order
Version: 0.0.8
Date: 2022.11.25
  Changes:
    - Fixed undefined behavior if there is an item and liquid with the same name in the game
    - Minor fixes
Version: 0.0.7
Date: 2022.11.24
  Changes:
    - Technology now costs as Rail Signals multiplied by 1.5
    - With "pyindustry" mod technology costs as Rail Signals and recipe contains Electronic circuit instead Advanced circuit
Version: 0.0.6
Date: 2022.11.21
  Changes:
    - Beta release