Rail Logistics Dispatcher

by Viidi

Adds a dispatcher (building) to automate railway logistics based on provide and request stations. Has intuitive interface. Was inspired by LTN but went a different way.

Content
7 hours ago
1.1 - 2.0
3.02K
Logistics Trains

b "Select new content for blueprint" crashes

1 year, 5 months ago

wave Great mod! So far it works like a charm, we just encountered one crash source, which is altering the blueprint content via the button "Select new content for blueprint".

Logfiles, as we had it reproducable:
11151.317 Error MainLoop.cpp:1288: Exception at tick 6767317: The mod Rail Logistics Dispatcher (0.0.18) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event RailLogisticsDispatcher::on_player_setup_blueprint (ID 70)
Item is not blueprint.
stack traceback:
[C]: in function 'set_blueprint_entity_tag'
RailLogisticsDispatcher/control.lua:227: in function 'dataToBlueprint'
RailLogisticsDispatcher/control.lua:250: in function <RailLogisticsDispatcher/control.lua:237>
11151.317 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "The mod Rail Logistics Dispatcher (0.0.18) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event RailLogisticsDispatcher::on_player_setup_blueprint (ID 70)
Item is not blueprint.
stack traceback:
[C]: in function 'set_blueprint_entity_tag'
RailLogisticsDispatcher/control.lua:227: in function 'dataToBlueprint'
RailLogisticsDispatcher/control.lua:250: in function <RailLogisticsDispatcher/control.lua:237>"
11151.317 Info ServerMultiplayerManager.cpp:795: updateTick(6767317) changing state from(InGame) to(Failed)

13956.401 Error MainLoop.cpp:1288: Exception at tick 11817485: The mod Rail Logistics Dispatcher (0.0.18) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event RailLogisticsDispatcher::on_player_setup_blueprint (ID 70)
Item is not blueprint.
stack traceback:
[C]: in function 'set_blueprint_entity_tag'
RailLogisticsDispatcher/control.lua:227: in function 'dataToBlueprint'
RailLogisticsDispatcher/control.lua:250: in function <RailLogisticsDispatcher/control.lua:237>
13956.401 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "The mod Rail Logistics Dispatcher (0.0.18) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event RailLogisticsDispatcher::on_player_setup_blueprint (ID 70)
Item is not blueprint.
stack traceback:
[C]: in function 'set_blueprint_entity_tag'
RailLogisticsDispatcher/control.lua:227: in function 'dataToBlueprint'
RailLogisticsDispatcher/control.lua:250: in function <RailLogisticsDispatcher/control.lua:237>"
13956.401 Info ServerMultiplayerManager.cpp:795: updateTick(11817485) changing state from(InGame) to(Failed)

16840.434 Error MainLoop.cpp:1288: Exception at tick 22203207: The mod Rail Logistics Dispatcher (0.0.18) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event RailLogisticsDispatcher::on_player_setup_blueprint (ID 70)
Item is not blueprint.
stack traceback:
[C]: in function 'set_blueprint_entity_tag'
RailLogisticsDispatcher/control.lua:227: in function 'dataToBlueprint'
RailLogisticsDispatcher/control.lua:250: in function <RailLogisticsDispatcher/control.lua:237>
16840.434 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "The mod Rail Logistics Dispatcher (0.0.18) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event RailLogisticsDispatcher::on_player_setup_blueprint (ID 70)
Item is not blueprint.
stack traceback:
[C]: in function 'set_blueprint_entity_tag'
RailLogisticsDispatcher/control.lua:227: in function 'dataToBlueprint'
RailLogisticsDispatcher/control.lua:250: in function <RailLogisticsDispatcher/control.lua:237>"
16840.434 Info ServerMultiplayerManager.cpp:795: updateTick(22203207) changing state from(InGame) to(Failed)
16840.434 Error MainLoop.cpp:1288: Exception at tick 22203207: The mod Rail Logistics Dispatcher (0.0.18) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event RailLogisticsDispatcher::on_player_setup_blueprint (ID 70)
Item is not blueprint.
stack traceback:
[C]: in function 'set_blueprint_entity_tag'
RailLogisticsDispatcher/control.lua:227: in function 'dataToBlueprint'
RailLogisticsDispatcher/control.lua:250: in function <RailLogisticsDispatcher/control.lua:237>
16840.434 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "The mod Rail Logistics Dispatcher (0.0.18) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event RailLogisticsDispatcher::on_player_setup_blueprint (ID 70)
Item is not blueprint.
stack traceback:
[C]: in function 'set_blueprint_entity_tag'
RailLogisticsDispatcher/control.lua:227: in function 'dataToBlueprint'
RailLogisticsDispatcher/control.lua:250: in function <RailLogisticsDispatcher/control.lua:237>"
16840.434 Info ServerMultiplayerManager.cpp:795: updateTick(22203207) changing state from(InGame) to(Failed)
16840.434 Error MainLoop.cpp:1288: Exception at tick 22203207: The mod Rail Logistics Dispatcher (0.0.18) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event RailLogisticsDispatcher::on_player_setup_blueprint (ID 70)
Item is not blueprint.
stack traceback:
[C]: in function 'set_blueprint_entity_tag'
RailLogisticsDispatcher/control.lua:227: in function 'dataToBlueprint'
RailLogisticsDispatcher/control.lua:250: in function <RailLogisticsDispatcher/control.lua:237>
16840.434 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "The mod Rail Logistics Dispatcher (0.0.18) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event RailLogisticsDispatcher::on_player_setup_blueprint (ID 70)
Item is not blueprint.
stack traceback:
[C]: in function 'set_blueprint_entity_tag'
RailLogisticsDispatcher/control.lua:227: in function 'dataToBlueprint'
RailLogisticsDispatcher/control.lua:250: in function <RailLogisticsDispatcher/control.lua:237>"
16840.434 Info ServerMultiplayerManager.cpp:795: updateTick(22203207) changing state from(InGame) to(Failed)

1 year, 5 months ago

Good afternoon. Thanks for the report.

This problem will be solved in the next major version of the mod on which I am actively working. It will have a fundamentally different approach to working with blueprints, which will remove all the problems associated with this.

1 year, 5 months ago

awesome, i'm looking forward to the major update!

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