Quick Map Tag Teleport deprecated


This mod has been deprecated. Please see https://mods.factorio.com/mod/TeleportFavorites

Utilities
6 months ago
2.0
1.60K
Transportation Cheats

g Multiplayer

10 months ago

Hi

How's the multiplayer testing going? ;-)

For me I can say that all was working fine and I was able to both play in single player and could transfer my save to my headless server and play in multiplayer mode (or leave it runing so I can play other things!).

Since I updated to 2.0.28 I've not been able to join a muliplayer game after transfering the save (worked fine on 2.0.24)

All works fine on the gaming PC, but if I transfer that save over to the headless server and try to join the game I get :

"Notice
Cannot join. The following mod event handlers are not identical between you and the
server. This indicates that the following mods are not multiplayer (save/ load) safe.
(See the log file for more details):
mod-QuickMapTagTeleport "

Log says :

117.690 Error ClientMultiplayerManager.cpp:1078: mod-QuickMapTagTeleport was not registered for the following events when the map was saved but has registered them as a result of loading: on_tick (ID 0)
117.690 Error ClientMultiplayerManager.cpp:85: MultiplayerManager failed: "" + multiplayer.script-event-mismatch + "
" + "
mod-QuickMapTagTeleport"
117.690 Info ClientMultiplayerManager.cpp:607: UpdateTick(93348142) changing state from(ConnectedLoadingMap) to(Failed)

Have seen similar issues fixed with a re-save / reload the server but that has not worked for me.

Let me know if there's anything I can do to help fix this.

Kind regards

Urkster

10 months ago

Thanks for the info - I will look into it soon. 2.0.28 has thrown some other curves into the mix that I am currently working on - mostly minor though. I will keep you apprised.

10 months ago

So I think I have this mostly fixed. My next issue is that I am going away next Wed-Mon and won't be able to attend to any issues while I am gone, so I am reluctant to release until my return. However, I will post a pre-release to my github in the next few days and in the meantime you can use that. https://github.com/KzFactorios/QuickMapTagTeleport
I'll let you know when. Don't use what's there right now, it's semi-broken.

10 months ago

Thanks for your efforts so far :)

10 months ago

So I thought I had the issues fixed with the save/load issues. The issue I am haviing now is syncing it up with the multiplayer server. And being that I haven't actually released it there is an issue.
So long story short, This is going to have to wait until my return next week.
Apologies.

10 months ago

No worries and thanks for the update.
(I'm playing other games atm anyway :) )

9 months ago

I was able to work through a bunch of multiplayer issues. Let me know if they are fixed for you.

New response