Quick Map Tag Teleport


And you may find yourself in another part of the world... Now with favorite/hotkey locations! Open a dialog by right-clicking on the map view. You may create a tag/icon or teleport to that location. Based on QuickMapTag by templar4522 and by Tag To Teleport by darkfrei

Utilities
4 months ago
2.0
1.52K
Transportation Cheats

g Multiplayer

8 months ago

Hi

How's the multiplayer testing going? ;-)

For me I can say that all was working fine and I was able to both play in single player and could transfer my save to my headless server and play in multiplayer mode (or leave it runing so I can play other things!).

Since I updated to 2.0.28 I've not been able to join a muliplayer game after transfering the save (worked fine on 2.0.24)

All works fine on the gaming PC, but if I transfer that save over to the headless server and try to join the game I get :

"Notice
Cannot join. The following mod event handlers are not identical between you and the
server. This indicates that the following mods are not multiplayer (save/ load) safe.
(See the log file for more details):
mod-QuickMapTagTeleport "

Log says :

117.690 Error ClientMultiplayerManager.cpp:1078: mod-QuickMapTagTeleport was not registered for the following events when the map was saved but has registered them as a result of loading: on_tick (ID 0)
117.690 Error ClientMultiplayerManager.cpp:85: MultiplayerManager failed: "" + multiplayer.script-event-mismatch + "
" + "
mod-QuickMapTagTeleport"
117.690 Info ClientMultiplayerManager.cpp:607: UpdateTick(93348142) changing state from(ConnectedLoadingMap) to(Failed)

Have seen similar issues fixed with a re-save / reload the server but that has not worked for me.

Let me know if there's anything I can do to help fix this.

Kind regards

Urkster

8 months ago

Thanks for the info - I will look into it soon. 2.0.28 has thrown some other curves into the mix that I am currently working on - mostly minor though. I will keep you apprised.

8 months ago

So I think I have this mostly fixed. My next issue is that I am going away next Wed-Mon and won't be able to attend to any issues while I am gone, so I am reluctant to release until my return. However, I will post a pre-release to my github in the next few days and in the meantime you can use that. https://github.com/KzFactorios/QuickMapTagTeleport
I'll let you know when. Don't use what's there right now, it's semi-broken.

7 months ago

Thanks for your efforts so far :)

7 months ago

So I thought I had the issues fixed with the save/load issues. The issue I am haviing now is syncing it up with the multiplayer server. And being that I haven't actually released it there is an issue.
So long story short, This is going to have to wait until my return next week.
Apologies.

7 months ago

No worries and thanks for the update.
(I'm playing other games atm anyway :) )

7 months ago

I was able to work through a bunch of multiplayer issues. Let me know if they are fixed for you.

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