And you may find yourself in another part of the world... Now with favorite/hotkey locations! Open a dialog by right-clicking on the map view. You may create a tag/icon or teleport to that location. Based on QuickMapTag by templar4522 and by Tag To Teleport by darkfrei
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.2.71 Date: 2025-03-06 Additions: - Add ability to turn off messages detailing teleport action
Version: 0.2.7 Date: 2025-02-03 Fixes: - Fix bug where it is possible to attempt a water surface teleport
Version: 0.2.6 Date: 2025-01-30 Notes: - Easy fix to handle playtester upgrades. 0.2.6 was never released into the wild - Play nicer with EditorExtensions - removed interaction when player.character is nil - Order controls settings - Fix bug where trying to remove invalid tags would crash
Version: 0.2.5 Date: 2025-01-27 Updates: - Multiplayer loading errors in cache.lua - Refactor game.players[idx] -> game.get_player(idx), player.surface_index -> player.physical_surface_index - Update dependencies - Code cleanup - Several multiplayer issues. Playtesting
Version: 0.2.4 Date: 2025-01-21 Changes: - Fixed issue with some favorites not displaying icons correctly - Fixed issue where some tags with coords at 0 were being recorded as -0 and causing problems - Disallow favoriting if user has 10 favorites - Implement teleport radius setting
Version: 0.2.3 Date: 2025-01-20 Changes: - Remove ability to use mod's interface on space platforms, removed fave bar when on space platforms - Implemented a possible fix to incompatibility with EditorExtensions mod - Updated REAMDE to better explain what the mod does and does not do
Version: 0.2.2 Date: 2025-01-18 Fixes: - Fix control.on_player_created - Fix cache.lua:166: attempt to index local 'surf' (a nil value) - I could not recreate, but I - added safeguards just in case
Version: 0.2.1 Date: 2025-01-19 Fixes: - Fixed bug where right-click on an empty fave_bar cell was not being handled properly
Version: 0.2.0 Date: 2025-01-18 Changes: - Where to begin? - Added Favorites to the mix - If you don't want to use favorites, you have the ability to turn them off in the mod settings - Removed mod settings that weren't currently being used. I may bring some back - Addressed some multiplayer concerns. I am sure there are more and will focus on them for next release TODO: - multiplayer, multiplayer, multiplayer. - code refactoring - locale
Version: 0.1.2 Date: 2024-12-27 Changes: - Added the concept of favorites to the mod - There is now a favorites bar at the top to hold up to 10 favorite locations per surface - Those locations correspond to ctrl-# activated hotkey - Click on the heart to open/close the favorites bar - To change location of the hotkey, right-click on the favorite and use the arrows to move it - Yes, in this mod, right-clicking is often your friend :) - To move or delete a location, use the stock editor. - When a location is edited or deleted from the stock editor, those changes are reflected in the favorites - Fixed bug when trying to update position on tag update from stock editor TODO: - Edit favorite should allow edit of favorite, icon and delete. (move?) - On teleport, remain in chart view (toggle) ** more research needed - side effects - Raise events for Modified, Added, and Deleted to mod events - Guis should handle ESC key hits properly
Version: 0.1.1 Date: 2024-11-17 Changes: - (fixed) Test for collision conditions other than "tags only". Shouldn't be able to - literally teleport into things anymore. - Update README.md and info.json - Added settings back into the mix. The player can now control the following parameters: - Default tag icon, Default tag text, Snap scale, Teleport radius - Add Teleport Collision Radius setting for upcoming feature changes Todo: - Hot buttons for favorites 0-9 in top gui. Switchable by settings - Ctrl + # for favorites - Editor for favorites
Version: 0.1.0 Date: 2024-10-27 Changes: - NOT TESTED OUTSIDE OF NAUVIS!!!!! - ported code to work with 2.0 - add in teleport functionality to the quick map code - redo some styling - fixed bug affecting how icons were being retrieved (typo: elemets -> elements) Todo: - TODO make this unlockable by technology - make as an option? - TODO test with multiplayer - TODO bug currently allows teleporting into a structure (high wire) - did changing snap fix this? - TODO restyle interface - TODO Add in functionality to have hotkey teleports 0-9? - with ability to list and edit those hotkeys - TODO Make dialog react to enter key? - TODO enable the settings! - TODO more code re-org