MK3 and MK4 power armors (bigger grid, larger inventory), also adds various equipment (Night vision MK2, Energy shield MK3, Fusion battery, Singularity...)
Mods introducing new content into the game.
Version: 2.0.0 Date: 2024-12-21 Changes: - A lot of changes to make compatible with 2.0 and Space Age, Space Age is not required. - Removed the Portable Nuclear Reactor. - Changed a few recipes that required RCUs, probably not permanent. - Removed changes to laser weapon damage. - Increased the power output of the Shielded Singularity. - Changed Fusion Battery to Personal Battery MK3, with stats identical to Space Age varient, disabled automatically if Space Age is enabled. Locale: - All locales other than English are probably out of date.
Version: 0.4.7 Date: 2024-06-24 Changes: - Changed max shield value of Energy Shield MK3 from 400 to 500. Locale: - Added Ukrainian Locale.
Version: 0.4.6 Date: 2024-02-18 Locale: - Added Simplified Chinese Locale.
Version: 0.4.5 Date: 2024-01-16 Locale: - Updated Russian Locale.
Version: 0.4.4 Date: 2024-01-12 Bugfixes: - Singularity Fuel Source now correctly appears when enabled.
Version: 0.4.3 Date: 2023-12-06 Changes: - Rocket Control Unit added to Energy Shield MK3 and Fusion Battery research prerequisites. - Enable/Disable for Singularity Fuel Source changed in settings, check before loading save. Bugfixes: - Singularity Fuel Source recipe no longer appears before researching. Locale: - Updated across the board to reflect changes. - Several Locales are still incomplete.
Version: 0.4.2 Date: 2023-08-01 Locale: - Added Polish locale.
Version: 0.4.1 Date: 2021-12-24 Info: - Update by snouz. Bugfixes: - Updated compatibility with Industrial Revolution 2.
Version: 0.4.0 Date: 2021-12-18 Info: - Update by snouz. Changes: - All graphics reworked (in HD). - Heavy armor tech uses the correct sprite. - Custom icons for utility vests, nightvision goggles, portable nuclear reactor and singularity fuel. - New mod icon. - Equipment techs now use the ingame symbol. Locale: - Updated French locale.
Version: 0.3.08 Date: 2021-06-07 Bugfixes: - Enabling/disabling of items no longer requires a new game to work. Features: - Added recipe to convert Shielded Singularity into Singularity Fuel Source. Changes: - Added Singularity Fuel Source to Shielded Singularity Equipment technology. - Added option to enable/disable Singularity Fuel Source. (disabled by default) Info: - Singularity Fuel Source is functionally infinite, it will take a very long time to burn, and provides higher acceleration and top speed for vehicles. - !!!Warning!!! Singularity Fuel Source will be lost if the entity 'burning' it is picked up after being fueled.
Version: 0.3.07 Date: 2021-06-07 Bugfixes: - Fixed Russian locale.
Version: 0.3.06 Date: 2021-06-06 Locale: - Updated Russian locale. Bugfixes: - Fixed 'Heavy Armor' technology sprite.
Version: 0.3.05 Date: 2021-06-05 Locale: - Updated German locale.
Version: 0.3.04 Date: 2021-03-15 Bugfixes: - Fixed custom grid dimensions for Power Armor MK4. Changes: - Removed support for Industrial Revolution.
Version: 0.3.03 Date: 2021-02-24 Features: - Added option to enable custom grid dimensions for Power Armor MK4. (disabled by default, 20x20 by default) Changes: - Changed option to increase Spidertron's equipment grid from 16x8 to custom size. (disabled by default, 16x8 by default) Info: - Custom grid size has a minimum value of 1 with no set maximum, be careful with large numbers! - I'm asking for volunteers to update/contribute to localisation, no machine translations please.
Version: 0.3.02 Date: 2021-02-11 Features: - Added option to increase Spidertron's equipment grid to 16x8. (disabled by default)
Version: 0.3.01 Date: 2020-11-29 Info: - Updated for Factorio version 1.1.x - Internal changes to tech to fall inline with changes to base game. Changes: - Changed Energy Shield MK3 subgroup so it appears alongside other shields. - Changed Portable Nuclear Reactor technology prerequisite from Nuclear Power to Uranium Refining. - Changed technology ingredients to be even amounts on all tech.
Version: 0.2.20 Date: 2020-08-17 Info: - Changelog formatting. - All credits and thanks removed are on mod portal and the forums.
Version: 0.2.19 Date: 2020-08-16 Info: - Created an actual changelog file. Updated to Factorio 1.0. Graphics: - Deleted old images. Updated Energy Shield MK3 and Fusion Battery images.
Version: 0.2.18 Locale: - Updated Russian locale. Bugfixes: - Adjusted tech prerequisites to account for disabled items being absent.
Version: 0.2.17 Locale: - Updated Russian locale. Bugfixes: - Added alternate recipes for both Power Armor MK4 and Shielded Singularity if Energy Shield MK3 and/or Fusion Battery are disabled.
Version: 0.2.16 Changes: - Updated tech prerequisites for Power Armor MK3 and MK4. - Changed internal names for all mod items to prevent conflicts. Modding: - Added optional dependency for Industrial Revolution. - Changed recipes and tech to suit, other changes for proper integration. (IR compatibility added by request, to my knowledge there is no 0.18 version of IR at this time.)
Version: 0.2.15 Graphics: - Added MipMaps for icons.
Version: 0.2.14 Graphics: - Fix for icons and colour LUT for NVG MK2.
Version: 0.2.13 Info: - Updated for 0.18.x
Version: 0.2.12 Bugfixes: - Recipe for Power Armor MK4 changed from 5 Fusion Batteries to 50 Battery MK2 if Fusion Batteries are disabled but Power Armor MK4 is not.
Version: 0.2.11 Features: - Added settings to disable most items individually.
Version: 0.2.10 Features: - Added Utility Vest and Heavy Utility Vest with placeholder images. Changes: - Changed Heavy Armor technology to include Heavy Utility Vest unlock. Balancing: - Buffed Portable Nuclear Reactor equipment and Energy Shield MK3 equipment.
Version: 0.2.9 Balancing: - Raised max power draw and lowered power per hitpoint on Energy Shield MK3.
Version: 0.2.8 Locale: - Added Czech locale.
Version: 0.2.7 Info: - Updated for 0.17.36
Version: 0.2.6 Locale: - Added French Locale. - Updated traditional Chinese locale.
Version: 0.2.5 Locale: - Added German locale. - Added Chinese locale.
Version: 0.2.4 Features: - Added new power generator Shielded Singularity, associated research, and graphics. Changes: - Removed Belt immunity equipment as it's now in vanilla. Balancing: - Changed some research prerequisites and costs.
Version: 0.2.3 Balancing: - Removed armor durability, as in vanilla armors, for real this time.
Version: 0.2.2 Balancing: - Removed armor durability, as in vanilla armors.
Version: 0.2.1 Balancing: - Changed some recipes to bring the mod inline with vanilla recipes.
Version: 0.2.0 Changes: - Removed Personal Defense Damage research. - Modified Energy Weapons research to include Electric Damage upgrades for Discharge Defense equipment.
Version: 0.1.9 Info: - Updated to 1.17.x
Version: 0.1.8 Graphics: - Added new images for Power Armor MK3 and MK4.
Version: 0.1.7 Features: - Added Portable Nuclear Reactor equipment, with placeholder images.
Version: 0.1.6 Locale: - Added Russian locale.
Version: 0.1.5 Balancing: - Increased cost of Fusion Batteries.
Version: 0.1.4 Balancing: - Buffed Night Vision MK2. Graphics: - Changed colour of Power Armor MK4s research image and icon.
Version: 0.1.3 Info: - Updated to 0.16.x.
Version: 0.1.2 Bugfixes: - Fixed inconsistent research costs for Personal Defense damage.
Version: 0.1.1 Bugfixes: - Fixed Power Armor MK3 Player sprite (again).
Version: 0.1.0 Features: - Added Belt Immunity equipment recipe and research.
Version: 0.0.9 Features: - Added Power Armor MK4. Changes: - Extended Personal Defense damage upgrades to infinite upgrades. - Changed tech name to allow description to show properly for armor research.
Version: 0.0.8 Features: - Added research to improve damage of Personal Laser Defense and Discharge Defense equipment. Graphics: - Removed extra sprite from equipment folder.
Version: 0.0.7 Changes: - Updated item and research definitions to better fit base game. Bugfixes: - Fixed inventory mods incompatibility issues.
Version: 0.0.6 Features: - Power Armor 2 sprite now appears on character! Changes: - Resized Night vision equipment to 2x2 to match vanilla change. Bugfixes: - Fixed a typo that prevented item descriptions from appearing in-game. Graphics: - Updated sprites and icons to better fit with vanilla. - Decreases desaturation effect on Night Vision MK2.
Version: 0.0.5 Info: - Updated for 0.15.x Balancing: - Changed grid size from 20x20 to 14x14.
Version: 0.0.4 Features: - Added Fusion batteries.
Version: 0.0.3 Features: - Added Energy shield MK3. Locale: - Changed some text in locale to keep consistency with vanilla naming conventions.
Version: 0.0.2 Features: - Added Nightvision MK2.
Version: 0.0.1 Info: - Initial release.