Allows you to charge your power armor from the electric network, and vice versa.
Mods introducing new content into the game.
Version: 0.1.12 Bugfix: - SE: Fixed a crash occurring when switching to satellite view caused from the fix on spaceships. Current Bugs: - Vehicles do not drain energy properly. Vehicles can power the network but no drain from batteries currently occurs. - Transformers do NOT work if you put them in after other equipment in vehicle grids. No idea why. - Despite these bugs I've released this so that people could at least attempt to use the functionality. If you've got a fix, please let me know!
Version: 0.1.11 Bugfix: - SE: Fixed crash when launching a ship while standing on it while having a Personal Transformer in your currently equipped armor. Changes: - Added mod thumbnail.png Current Bugs: - Vehicles do not drain energy properly. Vehicles can power the network but no drain from batteries currently occurs. - Transformers do NOT work if you put them in after other equipment in vehicle grids. No idea why. - Despite these bugs I've released this so that people could at least attempt to use the functionality. If you've got a fix, please let me know!
Version: 0.1.10 Features: - Added 'Allow Personal Transformer in non-armor grids' setting for allowing placement of Personal Transformer in non-armor grids. Changes: - Removed ability for Personal Transformers to be placed inside of vehicle grids. - Code for vehicles is still here, but the ability to put the item in them is removed unless setting is checked. - Left here for people to play around with if they desire. Current Bugs: - Vehicles do not drain energy properly. Vehicles can power the network but no drain from batteries currently occurs. - Transformers do NOT work if you put them in after other equipment in vehicle grids. No idea why. - Despite these bugs I've released this so that people could at least attempt to use the functionality. If you've got a fix, please let me know!
Version: 0.1.9 Bugfix: - Fixed weird instantiation crash on configuration change. Current Bugs: - Vehicles do not drain energy properly. Vehicles can power the network but no drain from batteries currently occurs. - Transformers do NOT work if you put them in after other equipment in vehicle grids. No idea why. - Despite these bugs I've released this so that people could at least attempt to use the functionality. If you've got a fix, please let me know!
Version: 0.1.8 Features: - Added logic for Personal Transformers to work inside vehicles. Changes: - Changed changelog.txt to appropriate format. Current Bugs: - Vehicles do not drain energy properly. Vehicles can power the network but no drain from batteries currently occurs. - Transformers do NOT work if you put them in after other equipment in vehicle grids. No idea why. - Despite these bugs I've released this so that people could at least attempt to use the functionality. If you've got a fix, please let me know!
Version: 0.1.7 Gui: - Added new images to the MK2 and MK3 versions of the equipment/technology. - Updated toggle button images to be better visual aids as to what they're referring to as opposed to question marks.
Version: 0.1.6 Gui: - Added input/output values for how much each Transformer can input/output. - Updated toggle button images to be better visual aids as to what they're referring to as opposed to question marks. Changes: - Added changelog.
Version: 0.1.5 Optimizations: - Random code cleanup.
Version: 0.0.4 Features: - Base upload.