Scale up recipes that are frequently used in vanilla games. This will reduce the number of machine cycles required to craft the same item. If you have a faster machine, you can take advantage of this to increase your production even further. It also allows for adjusting the dynamic recipe overload factor, which represents the number of items inside the machine while it's working. For beaconed builds, you may need a larger number as the existing adjustment is based on craft.
Small changes concerning balance, gameplay, or graphics.
Counted when a user downloads a mod release for the first time. Before Nov 2021 it counted everytime a user clicked the mods download button.
Counted when a user downloads a mod for the first time. Has no data before Dec 2022