Scale up recipes that are frequently used in vanilla games. This will reduce the number of machine cycles required to craft the same item. If you have a faster machine, you can take advantage of this to increase your production even further. It also allows for adjusting the dynamic recipe overload factor, which represents the number of items inside the machine while it's working. For beaconed builds, you may need a larger number as the existing adjustment is based on craft.
Small changes concerning balance, gameplay, or graphics.
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base >= 1.1.0 | - |