Powering options for offshore pumps? YES!
Pumping water from the ground? YES!
Higher tier offshore pumps? YES!
Landfill destroys offshore pumps? YES!
Get those pumpo action gizmos rollin'
76.046 Loading mod P-U-M-P-S 1.1.32 (data-updates.lua)
76.048 Error ModManager.cpp:1577: Failed to load mod "P-U-M-P-S": ...-M-P-S__/prototypes/override/bob-water-miner-updates.lua:21: attempt to index global 'bobmods' (a nil value)
stack traceback:
...-M-P-S__/prototypes/override/bob-water-miner-updates.lua:21: in main chunk
[C]: in function 'require' P-U-M-P-S/data-updates.lua:6: in main chunk
76.054 Loading mod core 0.0.0 (data.lua)
76.356 Checksum for core: 2764427485
76.496 Error ModManager.cpp:1577: Error in assignID: recipe-category with name 'crafting' does not exist.
533.912 Error ModManager.cpp:1577: Error while running setup for entity prototype "offshore-pump-1" (assembling-machine): next_upgrade target (offshore-pump-2-placeholder) must have the same collision mask.
i've also found an incompatibility with krastorio, are other mods mentioned in the startup crash? i might have add to add it as hidden optional file to make PUMPS load after it
If you use bobmining, the pumpjacks are unlocked from bob's water pumpjacks tech.
I'll check later on with your modlist if there's anything wrong anyways
Yes, I installed the update. Finally, you can distinguish composters by their color. However, the ground water pumpjack is invisible. FNEI shows them, but there are no references to technologies. https://drive.google.com/file/d/1uUuZj74TIoAYncJyAI4WMJD2jXfprmSf/view?usp=sharing And maybe there is a sense of an option to use the previous level of offshore pumps for the production of the next one? By analogy with the production chain of Bob's machines.
I managed to get it fixed, BUT, with your modpack a crash still occurs on load game caused by "Factory Inspector", i checked the script in conflict and the problem is not on my end (i've already reported it), also, i would avoid using that mod as it uses an "on_tick" approach which is extremely CPU intensive, and when i say extremely i really mean it