A vanilla-ish overhaul focused on rocket industry. (WIP, playtest if u want)
Collections of mods with tweaks to make them work together.
Version: 0.0.33 Balancing: - ACTUALLY Added integrated circuits to robot recipes Bugfixes: - Fixed accidentally removing most menu sims lol
Version: 0.0.32 Balancing: - Hovercraft now uses LDS instead of titanium - Active logistic chests nerfed - Tweaked some nanobot chips to use red cicruits (because you can't make blue yet) - Rocket module recipe change Features: - Included Hovertweaks (buffing the hovercraft) - Included AdvancedRocketProducts and AntiRocketCheese to support rocket gameplay
Version: 0.0.31 Bugfixes: - Filtered oil is now crude oil again.
Version: 0.0.3 Features: - Can now play up to Production and Utility science. - Moved prototypes to earliest loading stage possible. - Reduced tech tree clutter. Balancing: - Tweaked flying robot frame recipe.
Version: 0.0.22 Features: - Added Sleeves for late game transport.
Version: 0.0.21 Features: - Added cobalt processing for blue circuits. (subject to change) Balancing: - Canisters now contain 2.5k fluid. - Canister payloads give more helium as a result.