The Olympus Project

by casrel

A vanilla-ish overhaul focused on rocket industry. (WIP, playtest if u want)

Mod packs
a day ago
1.1
129
Transportation Logistics Mining Manufacturing

Changelog

Version: 0.0.40
  Balancing:
    - Payloads can now stack to 10, yield adjusted to compensate. Helium massively buffed, cobalt slightly
    - Canisters now contain 2k fluid
  Features:
    - Rocket Modules given visual facelift
    - Added Asteroid Mining as an option for late game iron/copper/stone
Version: 0.0.35
  Balancing:
    - LDS stack size doubled to 20
    - Removed Power Cube recipe - now found in Strange Beacons (Will be added again as a late game recipe)
    - Beacons buffed to 4 module slots, so they can compete with their weird cousins.
  Features:
    - Added Strange Beacons - You'll find these strange, self-powering beacons dotted around Nauvis. They boast an impressive range and the unique ability to accept productivity modules, but cannot be recovered.
Version: 0.0.34
  Balancing:
    - Utility and Production science now made in laser mill
    - Very WIP Beacon changes (nothing is safe :D )
  Features:
    - Added Blast Furnaces - Quick, with base productivity but need tonnes of heat. Can do all smelter recipes + LDS
Version: 0.0.33
  Balancing:
    - ACTUALLY Added integrated circuits to robot recipes
  Bugfixes:
    - Fixed accidentally removing most menu sims lol
Version: 0.0.32
  Balancing:
    - Hovercraft now uses LDS instead of titanium
    - Active logistic chests nerfed
    - Tweaked some nanobot chips to use red cicruits (because you can't make blue yet)
    - Rocket module recipe change
  Features:
    - Included Hovertweaks (buffing the hovercraft)
    - Included AdvancedRocketProducts and AntiRocketCheese to support rocket gameplay
Version: 0.0.31
  Bugfixes:
    - Filtered oil is now crude oil again.
Version: 0.0.3
  Features:
    - Can now play up to Production and Utility science.
    - Moved prototypes to earliest loading stage possible.
    - Reduced tech tree clutter.
  Balancing:
    - Tweaked flying robot frame recipe.
Version: 0.0.22
  Features:
    - Added Sleeves for late game transport.
Version: 0.0.21
  Features:
    - Added cobalt processing for blue circuits. (subject to change)
  Balancing:
    - Canisters now contain 2.5k fluid.
    - Canister payloads give more helium as a result.