Natural Evolution Enemies


Adds new Enemies to the game. 5 new biters and 5 new spitters, each with their own unique strengths and weaknesses. If you want a more of a challenge than what Vanilla can offer you... Compatible with Rampant and Bob's. Recommended to use with NE Buildings

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1 year, 2 months ago
0.14 - 1.1
15.5K
Enemies

b [0.17.18] Script error on_entity_died

5 years ago
(updated 5 years ago)

Two tile-related mods I'm using are Alien Biomes (HR) w/ some of the variants turned off, and NiceFill. Enemy mods I'm using are Bob's Enemies and tangentially RSO (since it mucks with biter bases) and Bioluminescence (glowing biters).

Error while running event Natural_Evolution_Enemies::on_entity_died (ID 4)
Unknown tile name: volcanic-orange-heat-1
stack traceback:
    __Natural_Evolution_Enemies__/control.lua:1538: in function 'Scorched_Earth'
    __Natural_Evolution_Enemies__/control.lua:1243: in function <__Natural_Evolution_Enemies__/control.lua:1094>
stack traceback:
    [C]: in function 'set_tiles'
    __Natural_Evolution_Enemies__/control.lua:1538: in function 'Scorched_Earth'
    __Natural_Evolution_Enemies__/control.lua:1243: in function <__Natural_Evolution_Enemies__/control.lua:1094>
5 years ago

Did you possibly disable the Volcanic terrain in Alien Biomes?
I think that might cause the issue. I'll have to make a fix.

5 years ago

Why yes, yes I did.

5 years ago

Okay, the latest version should not crash. Thought you won't have the full effect of Scorched Earth, not a big deal.

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