Natural Evolution Enemies


Adds new Enemies to the game. 5 new biters and 5 new spitters, each with their own unique strengths and weaknesses. If you want a more of a challenge than what Vanilla can offer you... Compatible with Rampant and Bob's. Recommended to use with NE Buildings

Content
6 months ago
0.14 - 1.1
11.7K
Enemies

Changelog

Version: 1.1.29
Date: 2023-09-22
  Uploaded by:
    - TheSAguy

  Bugfix:
    - Performance Issues Big thanks to millerscout
Version: 1.1.28
Date: 2023-08-20
  Uploaded by:
    - TheSAguy

  Bugfix:
    - Removed any "Log" entries so that I don't create a large log dump file. Thanks Heyqule for pointing this out.
    - Implemented "force_condition" vs. "force" for projectiles. (Fire streams still seem to damage everything...)
Version: 1.1.27
Date: 2023-08-14
  Uploaded by:
    - TheSAguy

  Features:
    - Updated Zerg unit code. Big thanks to Heyqule for doing this. Note that you now do need "erm_libs_1.0.3", since "erm_zerg_hd_assets_1.1.0" needs it.
  Bugfix:
    - Fixed possible crash if certain enemies were disabled. (https://mods.factorio.com/mod/Natural_Evolution_Enemies/discussion/64d7bbb8870af0f67422ed4b)
    - Fixed damage from fire worms (medium) not working correctly (https://mods.factorio.com/mod/Natural_Evolution_Enemies/discussion/64d986f83d7682417ddbd136)
Version: 1.1.26
Date: 2023-08-05
  Uploaded by:
    - TheSAguy

  Features:
    - Adjusted New Larva Worma range to 18. When you had AAI Programable Vihlces installed, it adjusted the range around 31. I'm forcing it to 18
Version: 1.1.25
Date: 2023-08-02
  Uploaded by:
    - TheSAguy

  Features:
    - Added some Over Crowding control for Larva worm spawns
    - Added a second Larva worm type. The one grows the other dies slowly
    - Some sound tweaks
Version: 1.1.24
Date: 2023-07-31
  Uploaded by:
    - TheSAguy

  Features:
    - Removed Zerg Graphics, now requires "erm_zerg_hd_assets" as a dependancy
  Bugfix:
    - Breeder Spitter was flying and should be floating
Version: 1.1.23
Date: 2023-07-30
  Uploaded by:
    - TheSAguy

  Bugfix:
    - Fixed a possible freeze when unsing  with Alien Biomes or Combat-mechanics-overhaul (https://mods.factorio.com/mod/Natural_Evolution_Enemies/discussion/64b9b0c729d85a4dcdf12aef)
Version: 1.1.22
Date: 2023-07-30
  Uploaded by:
    - TheSAguy

  Features:
    - Split Graphics from Code. Now changes to code won't need to re-download Graphics
Version: 1.1.21
Date: 2023-07-20
  Uploaded by:
    - TheSAguy

  Bugfix:
    - Fixed Larva Worm spawn time. Sorry still had it on Test Mode
Version: 1.1.20
Date: 2023-07-20
  Uploaded by:
    - TheSAguy

  Bugfix:
    - Fixed Arachnids-icon crash when folder is zipped
Version: 1.1.19
Date: 2023-07-20
  Uploaded by:
    - TheSAguy

  Features:
    - This is a big update, so please give me some feedback
    - Added Alternative Graphics Optoin. This will use the Zerg Graphics. I know some people don't like this, but it's needed for flying units. If you have a better option, please share
    - Added Flying and Floating units. Flying can cross water, floating can't but can cross cliffs and walls. Can be turned off in Settings
    - Flying and Floating unit's projectiles can go over walls, others can'target
    - Reduced Flying/Floating unit health.
    - Adjusted Larva Worm health and range. Range 18. When you had AAI Programable Vihlces installed, it adjusted the range to 31. I'm forcing it to 18
Version: 1.1.18
Date: 2023-07-15
  Uploaded by:
    - Pi-C

  Bugfix:
    - Fixed crash when alien artifacts created while "Alien artifacts hatching" setting was on should spawn Larva worms after setting had been turned off. (https://mods.factorio.com/mod/Natural_Evolution_Enemies/discussion/64b2c4432369325081fbfc13)
Version: 1.1.17
Date: 2023-07-08
  Uploaded by:
    - TheSAguy

  Features:
    - Tweaked new Larva Worm health
    - Tweaked resistances of units. All 100% changed to 95%
    - Tweaked Alient Artifact "fuel_emissions_multiplier". Set to 5%
    - Tweaked Player pick-up radius if playing with Alien Eggs
    - Added Milestones (https://mods.factorio.com/mod/Milestones)
Version: 1.1.16
Date: 2023-07-04
  Uploaded by:
    - TheSAguy

  Bugfix:
    - Fixed possible bug introduced in control if building rocket-silo
Version: 1.1.15
Date: 2023-07-02
  Uploaded by:
    - TheSAguy

  Features:
    - Tweaked Spawner Health
    - Added a new feature for Alien Artifacts to turn into worms if they are not collected. - Can toggle on/off in settings
  Bugfix:
    - Fix for Natural Evolution Enemies (1.1 versions of NEE) for researches that upgraded some biters. THANKS to Quasar_0 (For real this time...)
Version: 1.1.14
Date: 5. 18. 2023

  Features:
    - Gave Alien Artifacts a fuel value
    - Removed "Landmines for Landmine Spitters will disappear faster if AAI Mod is Installed" - No longer needed
Version: 1.1.13
Date: 5. 12. 2023
  Bugfix:
    - Made the Landmines placed by Landmine Launching units not be a milataey target (is_military_target = false)
Version: 1.1.12
Date: 4. 27. 2023
  Bugfix:
    - Fixed Changelog (Face-plant)
Version: 1.1.11
Date: 4. 26. 2023
  Features:
    - Ability to turn certain Bitters and Spitters On and Off.
    - Force Stack Size to 200 Max if Space Exploration Mod is Installed.
    - The Landmines for Landmine Spitters will disappear faster if AAI Mod is Installed
Version: 1.1.10
Date: 4. 24. 2023
  Bugfix:
    - Fix for Natural Evolution Enemies (1.1 versions of NEE) for researches that upgraded some biters. THANKS to Quasar_0 & OneNonlyNova
    - Removed Fire effects from most unit and buildings deaths (resulting in Massive UPS jump) THANKS to Zanven
    - Reverted Medium Worm's custom attack type as it was not doing any damage. THANKS to Zanven
Version: 0.18.05
Date: 7. 31. 2020
  Bugfix:
    - Improved loading times (https://mods.factorio.com/mod/Natural_Evolution_Enemies/discussion/5f232c4b2b310ea9f91ebf08)
Version: 0.18.04
Date: 6. 11. 2020
  Features:
    - Updated some icon code
    - Remove rocks around spawned units. (By removing simple Entities) This should help unit's getting stuck.
  Bugfix:
    - Fixed Big Worm not Launching units
Version: 0.18.03
Date: 5. 28. 2020
  Features:
    - Updated icons to 64bit. Still not thoroughly tested.
    - Removed some of the poison clouds
Version: 0.18.02
Date: 5. 27. 2020
  Features:
    - Updated to Factorio Version 0.18.27 Nothing else or tested...
Version: 0.18.00
Date: 1. 22. 2020
  Features:
    - Updated to Factorio Version 0.18. Nothing else or tested...
Version: 0.17.19
Date: 7. 26. 2019
  Bugfix:
    - Scorched Earth: Make sure tile exists
Version: 0.17.18
Date: 7. 2. 2019
  Features:
    - Removed all Standard Lib functions
Version: 0.17.17
Date: 7. 1. 2019
  Features:
    - Scorched Earth: Removed Decal
Version: 0.17.16
Date: 5. 29. 2019
  Features:
    - "Breeder" units won't create new units if there are already 10+ in the area
    - "Tree Monkeys" (When you chop down trees) now level up.
Version: 0.17.15
Date: 5. 8. 2019
  Features:
    - Items on ground will burn if there is fire and Challenge mode Active.
Version: 0.17.14
Date: 5. 3. 2019
  Features:
    - Update to Factorio 0.17.35
Version: 0.17.13
Date: 4. 23. 2019
  Features:
    - Removed fuel values from Alien Artifacts. Now in NE Buildings.
Version: 0.17.12
Date: 4. 22. 2019
  Features:
    - More Tweaked "Fire" that is used by Fire attack or ground catching fire. Help with CPU/FPS
Version: 0.17.11
Date: 4. 18. 2019
  Features:
    - Tweaked "Fire" that is used by Fire attack or ground catching fire. Reduced duration help with CPU/FPS
Version: 0.17.10
Date: 4. 17. 2019
  Features:
    - Lowered number of units per Spawner
    - Lowered unit scale from max 2.0 --> 1.6
    - Lowered unit collision boxes
    - Scorched Earth: Reduced life time of ground fire
Version: 0.17.9
Date: 4. 15. 2019
  Features:
    - Unit Launcher Spitter now launces units that die after some time
    - Unit Launcher Spitter won't create new units if there are already 20+ in the area
Version: 0.17.8
Date: 4. 2. 2019
  Features:
    - Tweaked Unit and Worm Launcher values a bit
    - Increased Fire Spitter Attack Range
    - Decreased Unit Launcher Spitter Attack Range
Version: 0.17.7
Date: 3. 25. 2019
  Features:
    - Possible solution to attack stalemates
    - Reduced Alien Artifact drop rates
Version: 0.17.6
Date: 3. 22. 2019
  Features:
    - Added Setting for Starting Evolution
    - Updated Worm Stats
    - Scorched Earth now causes fire on last level
Version: 0.17.5
Date: 3. 18. 2019
  Features:
    - Updated "pollution_to_join_attack" values of units
Version: 0.17.4
Date: 3. 14. 2019
  Bugfix:
    - Made Compatible with Factorion 0.17.12
Version: 0.17.3
Date: 3. 14. 2019
  Features:
    - Tweaked Unit Sounds
Version: 0.17.2
Date: 3. 12. 2019
  Features:
    - Tweaked Tank Biter Health Regen
Version: 0.17.1
Date: 2. 28. 2019
  Bugfix:
    - Burning Building Fix
    - Bob's Enemies compatibility
Version: 0.17.0
Date: 2. 28. 2019
  Features:
    - Initial Release of 0.17