Burn Solid and Liquids to create heat, convert electric to heat, Melt certain ores to molten state to then cast
Mods introducing new content into the game.
Version: 0.9.10
Date: 2024-4-19
Fixes:
- crash with "MODSINDEED" (a nil value)
Version: 0.4.9
Date: 2023-12-3
Fixes:
- Liquid Heater 3 mining result incorrect
- fixed one of the settings saying the wrong thing
Version: 0.4.8
Date: 2023-4-21
Fixes:
- Removed setting and re-added a substitute with a default value of false (It was causing technologies to be unresearchable)
Version: 0.4.7
Date: 2022-11-14
Fixes:
- Crash due to control.lua not working correctly (idk if it will work as a fix but just a test)
- changelog dates
Version: 0.4.6
Date: 2022-11-12
Rework:
- Changelog order reversed because it is easier to see newly added features on the mod page
Features:
- fuel pollution multipliers, your welcome! (coal very stinky now)
Upcoming:
- locale "en-gb" is going to be moved to "en" (meaning English,UK for everyone)
- overhaul of this mod, to be included into a mod set with "MT-"
- compatability to be left to be done externally
- mod to be temperarily depricated to be eventually updated with the overhaul eventually (no date, ages)
- Overhaul mod set, this mod will be included as long as it is or is after mod version number 0.5.0
Version: 0.4.5
Date: 2022-6-17
Rework:
- Krastorio2 compatability loads, regardless of bzvery
Fixes:
- Removed some unnecessary code for aluminium
- Electric Heaters can work in Krastorio2, if there is space exploration
- Tertiary and Baseload advanced steam turbines now corrected
Version: 0.4.4
Date: 2022-6-11
Rework:
- Caster now removed, use a chemical plant instead
Features:
- Krastorio2 advanced turbines with different priorities
- A Electrical Version of a Foundary so you can centralise your power stations further or use other power sources for foundaries
Fixes:
- Removed unused locale lines for things (mostly settings)
- Removed a bit of the duplicate technology code for bzvery compatability
Version: 0.4.3
Date: 2022-5-28
Features:
- Proper Krastorio2 support (the best I could without feedback), though krastorio2 and verybz will need to be made compatable eventually
- More liquids to burn in krastorio2 compatability (crude oil, light oil, heavy oil)
Rework:
- code now following simpler structure for easier to add mod support
- settings code was just an utter mess so I removed the settings all together
- Balanced intermediate recipes and added productivity to recipes
Fixes:
- Pollution of Burner Heaters because 1.2x what they should be
- Being able to create infinite electricity using the advanced turbine from krastorio and electric heater, had to remove it from the game when theres krastorio2
Version: 0.4.2
Date: 2022-5-22
Features:
- Heat Boiler (Boiler that takes heat, good for coal liquefacation)
- Effectivety for Burner Heaters (more efficient burners)
Balancing:
- Heaters in general are now much cheaper than nuclear reactors
Rework:
- control.lua and there is no longer a certain setting
- Fluid fuel values and emissions now aligned with KS_Power
Version: 0.4.1
Date: 2022-5-19
Features:
- bzvery compatability (included bzaluminum)
- New tab in crafting for exclusively MT-Heater Stuff called "casglu gwres"
Fixes:
- Order in crafting tab
Version: 0.4.0
Date: 2022-5-13
Fixes:
- Heat Pipe connection Graphics on Heaters
- Pipe connection Graphics on Liquid Burner Heaters
- Molten Ores being able to be Barreled
Features:
- Somewhat a redesign for Solid and Liquid Burner Heater's (graphics)
- New setting allowing for disablement of Foundary and Casters
Version: 0.3.3
Date: 2022-5-8
Fixes:
- Fluid Heaters mk2 and mk3 no longer cost solid burner heaters and instead fluid heaters
Version: 0.3.2
Date: 2022-5-8
Fixes:
- Foundary no Longer costs an abserd amount of copper
Rework:
- Liquid Burner Heater now cannot be disabled, runable with krastorio2 now
- technology rename, dont worry you wont lose your tech progress
- Liquid Burner Heater now on Heater Tech, dont worry there a function to enable the recipe if you have researched the tech so you cant get stuck from getting the building
Balancing:
- MK3 heaters no longer cost way more than a nuclear reactor
- All Entity costs from this mod make more sense instead of insane cost
- All heaters ingredients make sense (pipe for liquid burner heater mk1, inserter for burner heater mk2 etc)
Version: 0.3.1
Date: 2022-5-5
Fixes:
- Changelog
- Min temp of Foundary not 800
- Couple settings not having a key (locale)
- Expensive recipe for iron gears not correct
Rework:
- Foundary and Caster now has 1 craft speed with speaded up recipes for ease of calculation of ratios
- Recipe ratio's no longer ugly (Foundary+Caster)
Features:
- Example blueprint book with molten stuff, find updates under "BPupdate" in changelog, find the link in modpage for string or inside string.txt in mod
BPupdate:
- Release 1 for book
Version: 0.3.0
Date: 2022-5-4
Rework:
- Heaters are more expensive as a balance
- Files have been reorganised
Features:
- Foundaries, melt certain ores into a Molten State
- Casters, Cast items out of the molten ores
Version: 0.2.2
Date: 2022-5-2
Rework:
- Now a viable intermediate power scource, cheaper than nuclear and earlier but with pollution
Features:
- Now able to run Fluid Burner Heaters with just the mod with no dependancies, will not load with krastorio2 however
Version: 0.2.0
Date: 2021-10-25
Features:
- Liquid Heaters, MK1, MK2 and MK3. Requires KS_Power to be enabled to enable Liquid Heaters
- Dark_Angel_TM translated to russian
Fixes:
- Steam Turbine Primary entity icon not correct
Version: 0.1.3
Date: 2021-10-25
Features:
- steam-turbine-tertiary
- steam-turbine-primary
- basic numbers/letters on icons to distinguish heater types
- Pollution Factor in "Settings"
Fixes:
- Electric heaters entity graphics being offset
- Electric heaters .ogg sound not electric-furnace.ogg
Version: 0.1.2
Date: 2021-10-24
Fixes:
- sounds (a nil value)
- Heat pipe glow graphics too big
Version: 0.1.1
Date: 2021-10-24
Rework:
- A bit of a Code Overhaul
Balancing:
- May of balanced some respies
Fixes:
- Fixed Changelog
Version: 0.1.0
Date: 2021-08-17
Balancing:
- More tweaking with heaters
- Tweaked resipe costs to be more balanced
Features:
- Added tweakable startup settings
- Setting in startup settings that can be disabled to not tweak values when krastorio 2 is enabled
Version: 0.0.7
Date: 2021-08-15
Balancing:
- Balancing
Fixes:
- Fixed burner heater being abtained by mining an electric heater
- Fixed Being able to craft heaters without needing to research it
Features:
- Added MK2 and MK3 for current machines
- Added optional Krastorio changes to the mod, it still works in vanilla, just does some changes if you have krastorio enabled.
Version: 0.0.6
Date: 2021-08-14
Features:
- Burner heater
- Electric heater