Burn Solid and Liquids to create heat, convert electric to heat, Melt certain ores to molten state to then cast
Mods introducing new content into the game.
Version: 0.9.10 Date: 2024-4-19 Fixes: - crash with "MODSINDEED" (a nil value)
Version: 0.4.9 Date: 2023-12-3 Fixes: - Liquid Heater 3 mining result incorrect - fixed one of the settings saying the wrong thing
Version: 0.4.8 Date: 2023-4-21 Fixes: - Removed setting and re-added a substitute with a default value of false (It was causing technologies to be unresearchable)
Version: 0.4.7 Date: 2022-11-14 Fixes: - Crash due to control.lua not working correctly (idk if it will work as a fix but just a test) - changelog dates
Version: 0.4.6 Date: 2022-11-12 Rework: - Changelog order reversed because it is easier to see newly added features on the mod page Features: - fuel pollution multipliers, your welcome! (coal very stinky now) Upcoming: - locale "en-gb" is going to be moved to "en" (meaning English,UK for everyone) - overhaul of this mod, to be included into a mod set with "MT-" - compatability to be left to be done externally - mod to be temperarily depricated to be eventually updated with the overhaul eventually (no date, ages) - Overhaul mod set, this mod will be included as long as it is or is after mod version number 0.5.0
Version: 0.4.5 Date: 2022-6-17 Rework: - Krastorio2 compatability loads, regardless of bzvery Fixes: - Removed some unnecessary code for aluminium - Electric Heaters can work in Krastorio2, if there is space exploration - Tertiary and Baseload advanced steam turbines now corrected
Version: 0.4.4 Date: 2022-6-11 Rework: - Caster now removed, use a chemical plant instead Features: - Krastorio2 advanced turbines with different priorities - A Electrical Version of a Foundary so you can centralise your power stations further or use other power sources for foundaries Fixes: - Removed unused locale lines for things (mostly settings) - Removed a bit of the duplicate technology code for bzvery compatability
Version: 0.4.3 Date: 2022-5-28 Features: - Proper Krastorio2 support (the best I could without feedback), though krastorio2 and verybz will need to be made compatable eventually - More liquids to burn in krastorio2 compatability (crude oil, light oil, heavy oil) Rework: - code now following simpler structure for easier to add mod support - settings code was just an utter mess so I removed the settings all together - Balanced intermediate recipes and added productivity to recipes Fixes: - Pollution of Burner Heaters because 1.2x what they should be - Being able to create infinite electricity using the advanced turbine from krastorio and electric heater, had to remove it from the game when theres krastorio2
Version: 0.4.2 Date: 2022-5-22 Features: - Heat Boiler (Boiler that takes heat, good for coal liquefacation) - Effectivety for Burner Heaters (more efficient burners) Balancing: - Heaters in general are now much cheaper than nuclear reactors Rework: - control.lua and there is no longer a certain setting - Fluid fuel values and emissions now aligned with KS_Power
Version: 0.4.1 Date: 2022-5-19 Features: - bzvery compatability (included bzaluminum) - New tab in crafting for exclusively MT-Heater Stuff called "casglu gwres" Fixes: - Order in crafting tab
Version: 0.4.0 Date: 2022-5-13 Fixes: - Heat Pipe connection Graphics on Heaters - Pipe connection Graphics on Liquid Burner Heaters - Molten Ores being able to be Barreled Features: - Somewhat a redesign for Solid and Liquid Burner Heater's (graphics) - New setting allowing for disablement of Foundary and Casters
Version: 0.3.3 Date: 2022-5-8 Fixes: - Fluid Heaters mk2 and mk3 no longer cost solid burner heaters and instead fluid heaters
Version: 0.3.2 Date: 2022-5-8 Fixes: - Foundary no Longer costs an abserd amount of copper Rework: - Liquid Burner Heater now cannot be disabled, runable with krastorio2 now - technology rename, dont worry you wont lose your tech progress - Liquid Burner Heater now on Heater Tech, dont worry there a function to enable the recipe if you have researched the tech so you cant get stuck from getting the building Balancing: - MK3 heaters no longer cost way more than a nuclear reactor - All Entity costs from this mod make more sense instead of insane cost - All heaters ingredients make sense (pipe for liquid burner heater mk1, inserter for burner heater mk2 etc)
Version: 0.3.1 Date: 2022-5-5 Fixes: - Changelog - Min temp of Foundary not 800 - Couple settings not having a key (locale) - Expensive recipe for iron gears not correct Rework: - Foundary and Caster now has 1 craft speed with speaded up recipes for ease of calculation of ratios - Recipe ratio's no longer ugly (Foundary+Caster) Features: - Example blueprint book with molten stuff, find updates under "BPupdate" in changelog, find the link in modpage for string or inside string.txt in mod BPupdate: - Release 1 for book
Version: 0.3.0 Date: 2022-5-4 Rework: - Heaters are more expensive as a balance - Files have been reorganised Features: - Foundaries, melt certain ores into a Molten State - Casters, Cast items out of the molten ores
Version: 0.2.2 Date: 2022-5-2 Rework: - Now a viable intermediate power scource, cheaper than nuclear and earlier but with pollution Features: - Now able to run Fluid Burner Heaters with just the mod with no dependancies, will not load with krastorio2 however
Version: 0.2.0 Date: 2021-10-25 Features: - Liquid Heaters, MK1, MK2 and MK3. Requires KS_Power to be enabled to enable Liquid Heaters - Dark_Angel_TM translated to russian Fixes: - Steam Turbine Primary entity icon not correct
Version: 0.1.3 Date: 2021-10-25 Features: - steam-turbine-tertiary - steam-turbine-primary - basic numbers/letters on icons to distinguish heater types - Pollution Factor in "Settings" Fixes: - Electric heaters entity graphics being offset - Electric heaters .ogg sound not electric-furnace.ogg
Version: 0.1.2 Date: 2021-10-24 Fixes: - sounds (a nil value) - Heat pipe glow graphics too big
Version: 0.1.1 Date: 2021-10-24 Rework: - A bit of a Code Overhaul Balancing: - May of balanced some respies Fixes: - Fixed Changelog
Version: 0.1.0 Date: 2021-08-17 Balancing: - More tweaking with heaters - Tweaked resipe costs to be more balanced Features: - Added tweakable startup settings - Setting in startup settings that can be disabled to not tweak values when krastorio 2 is enabled
Version: 0.0.7 Date: 2021-08-15 Balancing: - Balancing Fixes: - Fixed burner heater being abtained by mining an electric heater - Fixed Being able to craft heaters without needing to research it Features: - Added MK2 and MK3 for current machines - Added optional Krastorio changes to the mod, it still works in vanilla, just does some changes if you have krastorio enabled.
Version: 0.0.6 Date: 2021-08-14 Features: - Burner heater - Electric heater