Small changes concerning balance, gameplay, or graphics.
Version: 0.0.1
Date: 2026-09-04
Features:
- Debug console alerts now show which surface they happened on, plus a new per-player setting for which surfaces you want to see alerts from (current surface, current surface + remote view, or all).
Changes:
- Trimmed several verbose setting descriptions.
Bugfixes:
- Team Competition's scripted minigame nests (Giant Nest, Evolved Giant Nest, and others) are no longer treated as real wildlife nests by the spawn economy.
Version: 0.0.0
Date: 2026-08-24
Features:
- Destroying a tree that's still absorbing pollution builds Forest Unrest on that surface.
- Unrest occasionally triggers a response: a single enemy unit, a worm turret, a spawner, an attack wave, or an expansion party, with unit and tier chosen from the game's own spawner tables at current evolution.
- A forest disturbed for the first time takes a while to work up a response.
- Forest Unrest decays gradually over time.
- Excludes Space Age's Gleba, Vulcanus, Fulgora, and Aquilo entirely.