Adds helium and laser-related intermediates, and a side-grade to assembling machines.
Mods introducing new content into the game.
Things related to oil and other fluids.
Furnaces, assembling machines, production chains.
I'm really enjoying how you're migrating all these elements of IR into SE+KR2+BZMods, thanks!
Any chance those video stable diffusion models will allow you to create spritesheets in the near future?