Mods introducing new content into the game.
Version: 0.1.0 Date: 25. 02. 2017 Changes: - added in a truck using car code/model
Version: 0.1.1 Date: 29. 10. 2017 Changes: - remove gun off truck, extra inventory, slower movement, cost more to fuel - added own graphic given to by YuokiTani - changed size of truck entity to match graphic
Version: 0.16.0 Date: 27. 04. 2018 Changes: - updated to 0.16
Version: 0.16.2 Date: 30. 04. 2018 Changes: - Adjusted vehicle parameters again. Bugfixes: - Fixed recipe was available from start. - Fixed changelog. Features: - Added a mod setting to reduce trunk size of the car. (Off by default)
Version: 0.16.1 Date: 29. 04. 2018 Changes: - Adjusted vehicle parameters to be more like a lorry
Version: 0.17.0 Date: 18. 03. 2019 Features: - Update to 0.17
Version: 1.1.1 Date: 28. 11. 2020 Features: - Update to 1.1
Version: 1.1.2 Date: 16. 12. 2020 Features: - Added a mod setting for changimg trunk size of the lorry.
Version: 1.2.0 Date: 10. 12. 2024 Changes: - Updated to 2.0. - Tweaked internal file structure to separate assets and code out a little more. Graphics: - Tweaked the primary sprite array. Raised sprites progressively, to prevent the truck sinking down/south in horizontal orientation, clipping out of its own selection box. - Replaced truck icon with a frame from the truck's animation. It's higher resolution (64 vs. 32) and matches the icon orientation for the Car/Tank. Balance: - Removed option to tweak the trunk of the Vanilla Car. There are plenty of other mods which can do that already, so this reduces mod conflict probability. - Move the Hauling Truck unlock to its own recipe. It requires Automobilism and Electric Energy Distribution 1, plus Red and Green Science. - Enabled remote driving on the Hauling Truck. Should be available from the start. - Enabled logistics for the Hauling Truck, with 20 trash slots. Requires Logistics System research, same as any other vehicle. Translation: - Added Google Translate German translations for the Heavy Hauling tech. I don't speak German, but the mod already had German localisation, so it didn't make sense to leave that out.
Version: 1.2.1 Date: 10. 12. 2024 Bugfixes: - Fixed graphics path names to new mod name. Oops!