Mods introducing new content into the game.
Version: 0.1.0
Date: 25. 02. 2017
Changes:
- added in a truck using car code/model
Version: 0.1.1
Date: 29. 10. 2017
Changes:
- remove gun off truck, extra inventory, slower movement, cost more to fuel
- added own graphic given to by YuokiTani
- changed size of truck entity to match graphic
Version: 0.16.0
Date: 27. 04. 2018
Changes:
- updated to 0.16
Version: 0.16.2
Date: 30. 04. 2018
Changes:
- Adjusted vehicle parameters again.
Bugfixes:
- Fixed recipe was available from start.
- Fixed changelog.
Features:
- Added a mod setting to reduce trunk size of the car. (Off by default)
Version: 0.16.1
Date: 29. 04. 2018
Changes:
- Adjusted vehicle parameters to be more like a lorry
Version: 0.17.0
Date: 18. 03. 2019
Features:
- Update to 0.17
Version: 1.1.1
Date: 28. 11. 2020
Features:
- Update to 1.1
Version: 1.1.2
Date: 16. 12. 2020
Features:
- Added a mod setting for changimg trunk size of the lorry.
Version: 1.2.0
Date: 10. 12. 2024
Changes:
- Updated to 2.0.
- Tweaked internal file structure to separate assets and code out a little more.
Graphics:
- Tweaked the primary sprite array. Raised sprites progressively, to prevent the truck sinking down/south in horizontal orientation, clipping out of its own selection box.
- Replaced truck icon with a frame from the truck's animation. It's higher resolution (64 vs. 32) and matches the icon orientation for the Car/Tank.
Balance:
- Removed option to tweak the trunk of the Vanilla Car. There are plenty of other mods which can do that already, so this reduces mod conflict probability.
- Moved the Hauling Truck unlock to its own technology. It requires Automobilism and Electric Energy Distribution 1, plus Red and Green Science.
- Enabled remote driving on the Hauling Truck. Should be available from the start.
- Enabled logistics for the Hauling Truck, with 20 trash slots. Requires Logistics System research, same as any other vehicle.
Translation:
- Added Google Translate German translations for the Heavy Hauling tech. I don't speak German, but the mod already had German localisation, so it didn't make sense to leave that out.
Version: 1.2.1
Date: 10. 12. 2024
Bugfixes:
- Fixed graphics path names to new mod name. Oops!
Version: 1.2.2
Date: 18. 4. 2025
Features:
- Added integration with AAI Programmable Vehicles (I hope...). The Hauling Truck should now be considered a "hauler" by that mod. Comes with optional dependency.
Version: 1.2.3
Date: 18. 4. 2025
Balance:
- Removed damage from rock and tree impacts. It's a large and heavy vehicle carrying a warehouse's full of goods.
Version: 1.2.4
Date: 26. 4. 2025
Balance:
- Increased Impact and Physical resistance of the truck, to prevent it from instagibbing on collision with Fulgoran structures.