CMO Role Balance


Small balance tweak for lex-aircraft / bobwarfare / ImmersiveColonyBuilder/spidertrons.

Tweaks
3 days ago
2.0
6
Transportation Combat Armor

Changelog

Version: 0.2.6
Date: 2026-05-03
  Compatibility / Balance:
    - Added optional Bob's Enemies damage-type coverage for vehicles and spider vehicles when Bob Enemies is active.
    - Added small bob-pierce resistance to preserve the Vehicles > Robots > Humans role logic without making vehicles immune.
    - Added light bob-plasma resistance so plasma enemies are dangerous but not disproportionately punishing to vehicle/spider-vehicle roles.
Version: 0.2.5
Date: 2026-05-03

  Major Features:
    - Prepared release package with thumbnail and changelog.
    - Adds conservative role-balance tweaks for Combat Mechanics Overhaul mod packs.

  Features:
    - Improves vehicle resistance to acid and fire without making vehicles immune.
    - Gives Lex Aircraft a small survivability increase.
    - Gives Space Spidertron a heavier armored-aircraft role.
    - Adds conservative Bob Warfare ammo role clarity tweaks.
    - Gives Immersive Colony Builder support units a small durability increase where detected.

  Changes:
    - Buffs selected direct ammo damage conservatively.
    - Uses defensive prototype checks so missing optional mods do not break loading.
    - Keeps the mod as a patch-style role balance, not a broad overhaul.

  Compatibility:
    - Requires Combat Mechanics Overhaul.
    - Optional support for Lex Aircraft.
    - Optional support for Bob Warfare.
    - Optional support for Immersive Colony Builder.
    - Optional support for Space Spidertron.

  Notes:
    - Intended to support the role order: Vehicles > Robots > Humans.