Maybe then make the option that you suggested, at the early stage of the game 1 technology is available, not expensive, for example up to level 10, then at the level of the middle game 2 technology is available, but already more expensive (but the bonuses from it also enter into the equation when you start to study it), also available up to level 10, well and already at the middle-late level of the game 3 technology is available (after fully studying the first and second), which is a little expensive, but it is infinite, and when you start to study it, the bonuses from it (like the 3 modifier in the equation) are already quite decent, thereby giving a significant increase (but not cheating, well, there must be at least some difficulty for the game :)))))
It's just confusing at the moment.
I don't know why no one asked about this aspect before...
- either no one wanted to bother, these 3 technologies give something, well, let them give,
- or it's disabled in the settings,
- or it was just not clear to me, and I decided to find out :)