Kuxynator's Smart Linked Chests


Alternate expandable Crashsite Logistic using smart linked chests. v3.3 [BETA] with quality management, more tools, more freedom to adjust the keys - custom mode, clone mode, fill, no-filter-mode, etc - UPS optimized logistic for mass transport - tries to be not overpowered as the (hidden) native linked chest.

Content
a month ago
1.1 - 2.0
1.35K
Logistics Storage

g Issue when setting the filter

3 months ago

I noticed that sometimes (looks like it depends on the item type), when I set the item type of a chest, it doesn't really work until I close the menu.
For example:

1) I create a chest
2) I open it's menu and select "iron plate", but the item that appears on the "left side" of the menu is "copper wire".
3) If I close the menu and open it again, the left side is correctly set to "iron plate"

This is not just visual. If I place a inserter between steps 1 and 2, it will extract copper wire from the chet until I close the menu. Afterwards it will start extracting plates.

The weirdest part is: I am only using "surface chests" and this happens even on new surfaces. I just reached fulgora and the issue happened. I don't know if it is seeing items from chests on other surfaces or what.

3 months ago
(updated 3 months ago)

the FINAL key for the chest is set on CLOSING the GUI
during the GUI ist open an existing key could be asigned (or a temporary key (for all chests the same), if no one exists)
Actually, the chest would have to be disabled so that no "weird" things happen during configuration. But then the GUI can no longer be opened.

If you have any ideas to prevent “weird” things from happening, please let me know.

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