Alternate expandable Crashsite Logistic using smart linked chests. - UPS optimized logistic for mass transport - tries to be not overpowered as the (hidden) native linked chest. - highly configurable
Mods introducing new content into the game.
Augmented or new ways of transporting materials - belts, inserters, pipes!
More than just chests.
Hello!
The idea for the mod is awesome and i'd like to add it to my MP playthrough.
But i've noticed a TODO desync issue, but nobody described what is actually desync.
Is it a setup issue as was mentioned in "Unichest" - playable but annoying Or is it straight up breaking stuff?
Also There is a solved case of missed key translation about 2m ago. I assume it will be included in the next update?