Area power poles, replacements for a huge number of small power poles used to span an area. Spans over 32x32 and 64x64. The cost are only slightly higher than if you build the grid one by one.
Mods introducing new content into the game.
Version: 3.4.4 Bugfixes: - fix loading sequence (load after space-age if available)
Version: 3.4.3 Bugfixes: - fix missing recipe for 32x32 power grid
Version: 3.4.2 Date: 2024-10-26 Changes: - add collision detection for big power poles among each other Info: - pushed to Factorio 2.0
Version: 2.4.1 Date: 2023-10-24 Changes: - some mod changes the collision mask, so I change it back in data-final-fixes! mod author contact me!
Version: 2.4.0 Date: 2023-10-20 Features: - supportes lighted power poles using Lighted Electric Poles + (optera) Changes: - set bigger light size for lighted-Kux-PowerPoles-big-electric-pole-grid-64-lamp - set light size / red color for lighted-Kux-PowerPoles-big-electric-pole-line-64-lamp
Version: 2.3.1 Date: 2023-10-12 Changes: - requires Kux-CoreLib
Version: 2.3.0 Date: 2020-11-24 Info: - v2.x.x scheme for Factorio 1.1.0 experimental
Version: 1.3.0 Date: 2020-10-10 Features: - Power line (64) big
Version: 1.2.0 Date: 2020-10-10 Features: - Power line (64) small
Version: 1.1.0 Date: 2020-10-09 Features: - Big flying power grid pole (64x64)
Version: 1.0.0 Date: 2020-09-03 Features: - 2 power grid poles (32 and 64) Locale: - English, German License: - MIT