Factorio 2.0.45
1666.892 Info ServerMultiplayerManager.cpp:738: Matching server connection resumed
1674.265 Error MainLoop.cpp:1508: Exception at tick 34099570: Le mod Induction Charging Revamp (2.0.23) a engendré une erreur non récupérable.
Merci d'informer l'auteur de cette erreur.
Error while running event InductionChargingRevamp::on_player_controller_changed (ID 58)
__InductionChargingRevamp__/control.lua:610: attempt to perform arithmetic on global 'test3' (a nil value)
stack traceback:
__InductionChargingRevamp__/control.lua:610: in function 'updateHud'
__InductionChargingRevamp__/control.lua:704: in function <__InductionChargingRevamp__/control.lua:700>
1674.265 Error ServerMultiplayerManager.cpp:84: MultiplayerManager failed: "Le mod Induction Charging Revamp (2.0.23) a engendré une erreur non récupérable.
Merci d'informer l'auteur de cette erreur.
Error while running event InductionChargingRevamp::on_player_controller_changed (ID 58)
__InductionChargingRevamp__/control.lua:610: attempt to perform arithmetic on global 'test3' (a nil value)
stack traceback:
__InductionChargingRevamp__/control.lua:610: in function 'updateHud'
__InductionChargingRevamp__/control.lua:704: in function <__InductionChargingRevamp__/control.lua:700>"
1674.265 Info ServerMultiplayerManager.cpp:808: updateTick(34099570) changing state from(InGame) to(Failed)
1687.728 Info ServerMultiplayerManager.cpp:146: Quitting multiplayer connection.
1687.729 Info ServerMultiplayerManager.cpp:808: updateTick(34099570) changing state from(Failed) to(Closed)
1687.729 Info ServerMultiplayerManager.cpp:166: Deleting active scenario (global = true).
1689.228 Info HttpSharedState.cpp:55: Downloading https://multiplayer.factorio.com/remove-game/21304671
1689.331 Info UDPSocket.cpp:232: Closing socket
1689.331 Info UDPSocket.cpp:262: Socket closed
1689.331 Info UDPSocket.cpp:232: Closing socket
1689.424 Info UDPSocket.cpp:232: Closing socket
1689.424 Info UDPSocket.cpp:262: Socket closed
1691.820 Quitting: user-quit.
1694.002 Goodbye