Changes a bunch of vanilla buildings to require alternative power sources:
- Burner: All inserters, pump, lab, assembler mk1
- Steam: Pumpjack, assembler mk2, chemical plant, oil refinery
- Heat: Electric mining drill, electric furnace, assembler mk3, centrifuge, rocket silo
Everything else (such as lamps, roboports, laser turrets) still require electricity, as well as any mod-added buildings (except inserters - those will change to burner).
Also moves heat pipes to steel processing and adds the space age heating tower there, with both being substantially cheaper.
Burner leeching strongly recommended.