HelicopterRevival


Adds two fully animated helicopters to the game. Ideal for getting from A to B quickly, exploring the map, building islands and nuking biters from the sky. Originally forked from Kumpu with fixes for Factorio 0.18.2+, but adding some enhancements of my own as well. NOW also includes API for other mod authors to register their own helicopters!

Content
a day ago
0.18 - 2.0
102K
Transportation Combat

g ✅ [fixed] AAI Miner Fuel

2 days ago

Using K2SO and AAI:

I'm unable to load any fuel into the AAI Miner Mk1 (and presumably other vehicles) when HelicopterRevival is enabled. It still functions and drives around, but pulls a single unit of fuel from the cargo bay or player inventory into the vehicle fuel when the gauge depletes. The dedicated fuel slots can never be filled.

Disabling HelicopterRevival resolves the issue and the Miner fuel bays can be loaded with wood or coal as expected.

2 days ago

Using K2SO and AAI:

I'm unable to load any fuel into the AAI Miner Vehicle Mk1 (and presumably other vehicles) when HelicopterRevival is enabled. It still functions and drives around, but pulls a single unit of fuel from the cargo bay or player inventory into the vehicle fuel when the gauge depletes. The dedicated fuel slots can never be filled.

Disabling HelicopterRevival resolves the issue and the Miner Vehicle fuel bays can be loaded with wood or coal as expected.

Em... You don't need to repeat yourself as first... We heard you the first time... Imagine yourself waking up to a ton of "<x replied to the thread>" with the same text over and over... just because the authors were sleeping...

As second, there's some specific conditioning for K2 / K2SO in HR, but not in combination with AAI... It's likely there's some overrides, but they really shouldn't be since they're different entities...

a day ago

Problem should be fixed now

New response