Adds a fully animated attack helicopter to the game. Ideal for getting from A to B quickly, exploring the map, building islands and nuking biters from the sky. Originally forked from Kumpu with fixes for Factorio 0.18.2+, but adding some enhancements of my own as well.
Mods introducing new content into the game.
Version: 0.4.2
Date: 26.10.2025
Changes:
- TheKingJo: added remote driving
- TheKingJo: added vehicle logistics
Bugfixes:
- TheKingJo: on_save error when trying to save while heli doesn't have enough fuel should be fixed now
Version: 0.4.1
Date: 12.10.2025
Bugfixes:
- Typo in quality implementation that broke equipment grid (and the mod)
Version: 0.4.0
Date: 01.10.2025
Bugfixes:
- K2 support: Weapon not loading correctly
Changes:
- TheKingJo: heli got mined sound
- TheKingJo: made heli a military target because it is
- TheKingJo: one heli fits in a rocket now (just as car and tank)
- TheKingJo: flipped one setting default cause it makes more sense this way
- TheKingJo: made the search field for map marker bigger
- TheKingJo: added tooltips for all the other GUI buttons
- TheKingJo: added english and german locale where missing
- TheKingJo: heliControllers don't get stored twice anymore (heliController l.38)
- TheKingJo: streamlined the prototype initiation files (noone needs a whole file in an extra folder for a single prototype definition)
- TheKingJo: removed unused stdlib files cause the were annoying
- TheKingJo: some formatting cleanup (removed spaces at ends of lines, corrected some indentations, removed empty lines where it didn't look right)
- TheKingJo: massive refactor of entire mod
- 1000101: introduce quality
Version: 0.3.1
Date: 22.06.2025
Bugfixes:
- Krastorio2 2.0 support
- update stdlib to stdlib2 (with minor Bugfixes)
- cleanup the log spam
Changes:
- roland77: added scripts/build_package.py for easy deployment
- roland77: added Krastorio2, SeaBlock as optional dependency as it was found in code
- roland77: removed self-advertisement in Korean locale file
- roland77: added some missing POSIX-compliant new-line character
- roland77: best is to test `script.active_mods["foo"]`` or `mods["foo"]` instead of `foo_something`
Version: 0.3.0
Date: 27.10.2024
Bugfixes:
- Rendering below the power wires
Changes:
- Factorio 2.0
- Adjust some research ratios
- Remove IR3 support (there won't be IR3 for factorio 2.0)
- Remove equpment grid (for now, at least)
Version: 0.2.4
Date: 12.08.2024
Bugfixes:
- Bugfixes crash when not in IR3
Version: 0.2.3
Date: 12.08.2024
Changes:
- Add support IR3's fuel arrangement
- umanamente: Option to ignore biter's annoyances during the flight
- LUISDASARTIMANHAS: Brazilian / Portugese translations
Version: 0.2.2
Date: 25.12.2022
Bugfixes:
- Changelog date / credit Bugfixes
- Don't enable anti-material-gun if the ammo for it is missing or disabled in config (K2)
- Don't crash if the tile under the helicopter was removed
- LEFD: Lower Volume of heli gun (K2)
- AirwaveRaptor: When loading HelicopterRevival with Bob's Vehicle Equipment mod and Vehicle Grid, the helicopter only accepts armor equipment, instead of taking vehicle equipment like it's probably supposed to.
Changes:
- Add support for SeaBlock's fuel arrangement
- Add support for vtk-armor-plating
Version: 0.2.1
Date: 21.04.2022
Bugfixes:
- Fixed a potential crash when unloading GaugeGUI
- Restore shadow positioning when auto-landing
Version: 0.2.0
Date: 13.04.2022
Bugfixes:
- Fixed default up / down keys (thanks to Keysivi / Pi-C from Discussion thread)
- Updated K2 anti-material sounds thanks to RafaelFuchs
- Fixed crash when attempting to load with newer version of Krastorio
- Bump optional K2 requirements to 1.2.7 due to assets splitting into its own mod...
Changes:
- shelaf: Update japanese locale
- snouz: HR version of the helicopter entity.
- snouz: New (hd) icons (technologies, items, equipment).
- snouz: Shifting shadow to the right as helicopter rises (like other entities).
- snouz: Added custom map icon.
- snouz: New mod icon.
- snouz: Centered alert icon.
- snouz: Fixed Helipad shadow.
- snouz: Optimized PNG to gain space.
Version: 0.1.5
Date: 27.10.2021
Changes:
- More startup configuration options for flamethrower, gun, and rocket launcher
- More Japanese translations thanks to Shelaf
- Add an optional K2 anti-material gun
Bugfixes:
- Fixed potential crash when using Alien Biomes in conjunction of Asphalt Roads
- Fixed future date in the changelog
- Uniformed date format in changelog
Additional credits:
- Modified K2 icon for Anti-material gun as a temporary placeholder
Version: 0.1.4
Date: 06.04.2021
Changes:
- Fixed continued fuel consumption even after the engine shut down
Version: 0.1.3
Date: 29.03.2021
Changes:
- Dedicated equipment grid (K2-compatible)
- Don't land when following player setting from 1000101 (thanks!)
Version: 0.1.2
Date: 01.12.2020
Changes:
- Fix crash caused by russian locale
Version: 0.1.1
Date: 30.11.2020
Changes:
- Fix crash on helipad select
Version: 0.1.0
Date: 29.11.2020
Changes:
- Changes for Factorio 1.1.x (technology changes and mod_gui isn't a global anymore)
- Schmarotzer: Russian translation update
Version: 0.0.5
Date: 23.06.2020
Changes:
- dgw: Migration from old Helicopters (not active in this version, sorry)
- wchristian: load / save crash fix
- trilader: Updates for factorio 0.18.28+
Version: 0.0.4
Date: 07.04.2020
Changes:
- Japanese locale from shelaf (thanks!)
Version: 0.0.3
Date: 07.04.2020
Bugfixes:
- Compatibility with Krastorio 2
Version: 0.0.2
Date: 12.03.2020
Bugfixes:
- Fix some icons
Changes:
- Added flamethrower to the helicopter
Version: 0.0.1
Date: 14.02.2020
Changes:
- Fork from Kumpu's Helicopters with Bugfixes for Factorio 0.18.2+