HelicopterRevival


Adds a fully animated attack helicopter to the game. Ideal for getting from A to B quickly, exploring the map, building islands and nuking biters from the sky. Originally forked from Kumpu with fixes for Factorio 0.18.2+, but adding some enhancements of my own as well.

Content
5 days ago
0.18 - 2.0
95.2K
Transportation Combat

g ✅ [fixed] Error in version 0.5.2

8 days ago

The mod HelicopterRevival (0.5.2) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event HelicopterRevival::on_built_entity (ID 6)
HelicopterRevival/logic/heliBase.lua:390: attempt to get length of field 'helis' (a nil value)
stack traceback:
HelicopterRevival/logic/heliBase.lua:390: in function <HelicopterRevival/logic/heliBase.lua:376>
(...tail calls...)
HelicopterRevival/control.lua:141: in function <HelicopterRevival/control.lua:137>

This is what I got after trying to place a new helicopter down. Have no clue how to fix this, so if anyone can help, it would mean a whole lot to me.

Question: Do you already have any helis? Or are you placing the first one?

7 days ago

first one

7 days ago

Working on a fix

7 days ago

Fixed! (Amongst other things)
Thanks for pointing out ^^

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