The mod HelicopterRevival (0.0.4) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event HelicopterRevival::on_tick (ID 0)
LuaEntity API call when LuaEntity was invalid.
stack traceback:
HelicopterRevival/logic/emptyBoxCollider.lua:80: in function <HelicopterRevival/logic/emptyBoxCollider.lua:79>
(...tail calls...)
HelicopterRevival/logic/emptyBoxCollider.lua:103: in function <HelicopterRevival/logic/emptyBoxCollider.lua:100>
(...tail calls...)
HelicopterRevival/logic/heliBase.lua:1024: in function 'updateEntityPositions'
HelicopterRevival/logic/heliBase.lua:266: in function 'OnTick'
HelicopterRevival/logic/util.lua:99: in function 'checkAndTickInGlobal'
HelicopterRevival/control.lua:123: in function <HelicopterRevival/control.lua:122>
stack traceback:
[C]: in function 'index'
__HelicopterRevival/logic/emptyBoxCollider.lua:80: in function <HelicopterRevival/logic/emptyBoxCollider.lua:79>
(...tail calls...)
HelicopterRevival/logic/emptyBoxCollider.lua:103: in function <HelicopterRevival/logic/emptyBoxCollider.lua:100>
(...tail calls...)
HelicopterRevival/logic/heliBase.lua:1024: in function 'updateEntityPositions'
HelicopterRevival/logic/heliBase.lua:266: in function 'OnTick'
HelicopterRevival/logic/util.lua:99: in function 'checkAndTickInGlobal'
HelicopterRevival/control.lua:123: in function <HelicopterRevival/control.lua:122>
In multiplayer
While placing down landfills on water (outside of the helicopter, a tile next to it) the game crashed. With the following error above.
Found problem it will crash if you place water under helicopter if it make difference i place water using Land Mover mod