Handy Hands (Refactored)


Based off the mod `https://mods.factorio.com/mod/HandyHands` by Qon, but will hopefully not hit UPS so hard. Only one player is processed per nth_tick (60 ticks per scan, see startup setting). By default 5 items will be crafted at a time (can be changed in player settings)

Utilities
6 days ago
1.1 - 2.0
1.53K

If you have a problem please send me a message via Discord @ billbo99#8142 or post it here https://discord.gg/jRPB2SZBUk ... I don't check here that much for issues. DM is your best bet.

Discussions for this mod are disabled.

[fixed 2.0.1] Craft Amount

posted by CaseyFox a month ago
General
0
last message by CaseyFox a month ago

[fixed 2.0.1] Using the mod crhes once Logistic robotics is researched

posted by SuperFlue a month ago
Bugs
1
last message by SuperFlue a month ago

[fixed 2.0.1] Crash upon turning on handy hands when having train and cargo wagon with...

posted by tigar a month ago
Bugs
1
last message by tigar a month ago