Giant Enemy Spider


This mod adds enemy spiders (like spidertrons) that evolve as evolution factor rises. There are 10 different-sized spiders with unique loadouts. Spiders can step over walls, retreat when on low hp, guard nests, cooperate with other biters. Equipment includes: fangs, spitting poison, shooting web, armor, legs, heart. Same-force spiders can be ridden.

Content
9 months ago
1.1
942
Transportation Combat Armor Enemies

g Ups heavy [FIXED]

11 months ago

it seems to work fine, but it is way to ups heavy, even without any spiders spawning.
medium to late game, I was 60UPS constantly, by just adding the mod it drops to 50.

Would need more time to cook and have some performance upgrades, seems quite nice though.!

11 months ago
(updated 11 months ago)

Weird, I ran some tests today using the released code, setting tickrate high and got about:

3700 ups on a new save, vanilla
3300 ups on a new save, mod enabled with no spiders
700 ups on a new save, 80 spiders

178 ups on a 250h megabase, vanilla
176 ups on a 250h megabase, mod enabled with no spiders
90-130 ups depending on location on a 250h megabase, 80 spiders

So there shouldn't be a significant slowdown when just adding the mod. However calculating movement of each individual spider every 60 ticks has a performance impact and the limit of spider spawns can be configured in settings. I will improve the spider scripts soon.

11 months ago

well, if you want a sample of the save I'm running right now, just add it to it.
Using the debug window, most mods are at 0.00xxx, but the giant spider was sitting at 0.3 in usage.

It is somehow crowded with other mods for sure, but that will be most people reality, I guess. Maybe something isn't playing nice with each other.
https://drive.google.com/file/d/1cOq7-Iw757iysobFdhbJxTO8Qu1Ywj8Q/view?usp=sharing

11 months ago

lol, of course it won't happen now that I shared hahahha. So I added it back to get the ups part, but now it is not happening, guess I'll need to do some cleanup to have new spawner, I'll post back with some updates.

11 months ago
(updated 11 months ago)

Okay I think I got it. I got your save to run about 210-280 ups with 80 spiders. One slowdown stems from spiders getting stuck near water and repathing constantly. That dropped me down to even 30 ups. I need to do something about water. There might be other reasons, but likely fixing this will solve the issue.

11 months ago

Here, just enable cheat mode and start killing stuff and generate more chunks will make it clear enough.
https://freeimage.host/i/JhCkVqJ

11 months ago

Great, thanks for looking into it

11 months ago

It seems water sutff was the issue with the ups, thanks

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