Frozen Food

by S6X

Adds flash freezing technology to allow stockpiling or shipping of perishable items.

Content
11 hours ago
2.0
825
Factorio: Space Age Icon Space Age Mod
Logistics Manufacturing
Owner:
S6X
Source:
N/A
Homepage:
N/A
License:
GNU GPLv3
Created:
18 days ago
Latest Version:
1.1.2 (11 hours ago)
Factorio version:
2.0
Downloaded by:
825 users

Why let things spoil? Put them in the freezer!

This mod adds a new "Flash Freezing" technology. At a cryogenic plant, you can craft frozen versions of various perishable products, which have greatly increased spoiling times. This allows you to stockpile them or ship them around without having to worry too much about spoilage. The freezing process requires a small amount of cold fluroketone, but you get it all back as hot fluroketone, so you won't have to worry too much about supply once you have it set up. You can't freeze bacteria or eggs to start, but you can with the additional "Cryonics" technology. You can also freeze Gleba science packs.

The default time is 24 hours for most things that spoiled in minutes before, and 48 hours for things that lasted an hour or more. You can optionally increase this even more (240/480 hours) or disable frozen food spoilage entirely; this last option is kind of cheaty because Factorio doesn't remember the spoilage value so the newly thawed item will be 100% fresh again.

Freezer container image based on graphics from Krastorio 2. Russian localization by RaulMoreau.

If you like this mod and you also want some more nuclear mechanics (and pretty blue plutonium!) you might also like Bluetonium.