Fluidic Power


Overhauls the power network to use the game's built-in fluid system in an attempt to make electricity more realistic. Adds working transformers for high power transmission, and creates various new and interesting power distribution challenges. Similar to the mods Flow Network and High Voltage, but significantly different by being the first mod that uses no on-tick power calculations. This means the UPS impact should be minimal for non-gigantic bases.

Content
8 days ago
1.1
1.57K
Power

g [Not Feasible] Restore accumulator animation?

1 year, 3 months ago
(updated 1 year, 3 months ago)

Would it be possible to restore the accumulator's electrical animation? Maybe switch colors like the Disco Science mod, if charging/discharging?

1 year, 3 months ago
(updated 1 year, 3 months ago)

Double post

1 year, 3 months ago

Unfortunately it's not really feasible. The accumulators here are actually only regular fluid storage tanks, which doesn't have an animation.

Not only that, but the flow in and out of the accumulator is waaaaay more eratic than in vanilla.

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