Fluidic Power deprecated


Overhauls the power network to use the game's built-in fluid system in an attempt to make electricity more realistic. Adds working transformers for high power transmission, and creates various new and interesting power distribution challenges. Similar to the mods Flow Network and High Voltage, but significantly different by being the first mod that uses no on-tick power calculations. This means the UPS impact should be minimal for non-gigantic bases.

Content
6 months ago
1.1
1.78K
Power

b [FIXED] Mining by hand glitch?

3 years ago

Hey! I started a new game with this mod enabled and noticed quickly that when mining anything by hand, the deposit is immediately depleted even though I only receive one ore. I tested this on coal, iron, and stone on a couple new files and made sure to narrow it down to this mod. Sorry and thanks!

3 years ago

That is not at all what I expected for a first bug report. Off the top of my head, I can't think of anything my mod touches that will cause this. I'll definitely check it out. Thanks!

3 years ago

Ah yes, it was my fault. Fixed :)

3 years ago

Great work! Thanks! Now I can properly try this out. :D

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