Makes all inserters able to filter and hides existing ones. BEWARE! All the simulation inserters in main menu gonna be broken.
Mods introducing new content into the game.
Version: 0.1.10
Date: 05. 07. 2024
Changes:
- Added compat for Exotic Industries inserters
Version: 0.1.9
Date: 21. 03. 2024
Changes:
- Added manual migration with commands + compat for K2 and SE
Version: 0.1.8
Date: 18. 02. 2024
Changes:
- Changed behaviour:
Filter mode of newly placed inserters with circuit connections (placed with blueprint or copied some circuit setup, not just the inserter) won't change to blacklist
Version: 0.1.7
Date: 18. 02. 2024
Changes:
- Fixed crash on saves that already had mod before 1.0.6
Version: 0.1.6
Date: 18. 02. 2024
Changes:
- Added migration for filter inserter items
Version: 0.1.5
Date: 18. 02. 2024
Changes:
- Fast-replaced inserters no longer switch to blacklist
Version: 0.1.4
Date: 20. 01. 2024
Changes:
- Tweaked control logic to only force switch to blacklist for whitelist non-filter inserters with empty slots
Version: 0.1.3
Date: 20. 01. 2024
Changes:
- Fixed migration conflict swapping blacklist/whitelist modes, fixed event entities in control.lua
Version: 0.1.2
Date: 19. 01. 2024
Changes:
- Added better migration for inserters. Credit to notnotmelon for original script.
Version: 0.1.1
Date: 19. 01. 2024
Changes:
- Added migration for filter inserters to usual ones
Version: 0.1.0
Date: 19. 01. 2024
Changes:
- Initial release