Eternal Industry


PRE-ALPHA! Production chains built on real basis. Can you finish it completely?

Content
3 days ago
1.1 - 2.0
206
Environment Mining Fluids Manufacturing

Changelog

Version: 0.2.4
Date: 28. 06. 2026
  Bugfixes:
    - Fixed technology icons missing in the research screen — all technologies now use item_blank_256 (256px) instead of item_blank (64px).
Version: 0.2.3
Date: 28. 06. 2026
  Features:
    - Added Chopping Block, Water Wheel, Trip Hammer, Oil Rig assembly recipes (e00-e02).
    - Added Steel Rod, Crucible Steel, Power Transmission, Nickel Plate crafting (e03).
    - Coke production now yields Coal Tar and Producer Gas; Blast Furnace now yields Slag.
  Changes:
    - Zinc Oxide Reduction now uses Charcoal instead of e03 Coke (removed cross-epoch dependency).
    - All epoch machines (e00-e05) moved to Production tab in crafting catalog.
  Bugfixes:
    - Fixed iron-age deadlock: Bloomery Lining now has a crafting recipe.
    - Electronics & Semiconductor Age (e07): 304 new prototypes added.
    - GeoVein ore pool expanded to 80 underground ore types.
    - Ore processing chains for epochs e01-e04: crushing, roasting, and leaching stages.
    - Chemical formulas now visible in item and fluid tooltips (66 substances, 4 fluids).
    - 29 liquids, gases, and slurries converted to proper fluid prototypes.
    - Player's current chunk highlighted with a red marker on the Ore Map.
Version: 0.2.2
Date: 23. 06. 2026
  Features:
    - Cross-epoch bridge: e01-limestone and e01-chalk now produce e02-flux (crusher) — critical deadlock fixed.
    - Cross-epoch bridge: e01-bronze-ingot now used in e02-bronze-bushing, required in bearing-block.
    - Limestone chain completed: e01-limestone -> e03-limestone (crusher) -> e04-limestone (ball mill).
    - Coke breeze sink: e03-coke-breeze now used in fuel briquettes and refractory lining recipes.
    - EN + RU locale entries for all new items and recipes.
Version: 0.2.1
Date: 22. 06. 2026
  Features:
    - Wood, bark, branches, resin, tar and coke now have proper fuel properties.
    - All heat buildings now start at 15C ambient and cool down to 15C.
    - New processing recipes: wood tar sealant, primitive lye, refractory clay, slag to aggregate.
  Bugfixes:
    - Fixed temperature bugs after fuel removal (nil currently_burning, machine stops while hot).
    - Fixed all transliterated e02 recipe and building names.
    - Fixed wrong subgroups and categories in new recipes.
Version: 0.2.0
Date: 16. 06. 2026
  Features:
    - GeoVein Mining System: 13 vein types, 5-grade classification, 5 geological depth layers.
    - 6-level scanner progression: hand probe, hand scanner, surface scanner, seismic I/II, geo drone.
    - Scanner GUI with grade colors, genesis, depth, confidence, cooldown, traces.
    - 4-tier drill progression: manual shaft (e00), steam drill (e01), rotary (e05), electric (e08).
    - Drill GUI with tier, depth progress, drill head, vein info, status.
    - 35+ new item prototypes; full EN/RU locale.
  Bugfixes:
    - Fixed ShortcutPrototype: added required small_icon and small_icon_size (Factorio 2.0).
Version: 0.1.5
Date: 16. 06. 2026
  Features:
    - Hard dependency on Alien Biomes: AB rocks/trees now drop epoch-appropriate resources.
    - New items: e01-limestone, e01-granite, e01-basalt, e02-obsidian, e01-chalk, wood variants.
  Bugfixes:
    - Fixed crash on tree-wetland-a and other AB trees: minable.results entries now carry a valid type field.
Version: 0.1.4
Date: 16. 06. 2026
  Bugfixes:
    - Fixed wiki trigger for mechanics-temperature page (key used slash instead of dash).
    - Added missing trigger for mechanics-manual-work page.
Version: 0.1.3
Date: 15. 06. 2026
  Bugfixes:
    - Fixed crash on mining/death of entities without unit_number (trees, rocks, enemies).
    - Fixed double script.on_load registration leaving storage fields uninitialized.
    - Fixed on_configuration_changed skipping storage migration.
Version: 0.1.0
Date: 10. 06. 2026
  Changes:
    - Full restructuring code, archived old content.
Version: 0.0.9
Date: 14. 04. 2023
  Minor Features:
    - Added 2 new tabs related to ore and substances.
  Changes:
    - Some items have been moved according to the new groups.
Version: 0.0.8
Date: 13. 04. 2023
  Changes:
    - A modpack helper has been added as a dependency.
Version: 0.0.1
Date: 09. 04. 2023
  Major Features:
    - Initial Release. Added 83 new different ores.