Double Speed Belts


Сhanging speed of belts. Every next belt tier has twice higher speed than tier before. Now splitter splits one blue belt to two red belts. Now updated for Factorio 2.0 and Space Age - please let us know if you experience any bugs.

Tweaks
17 days ago
0.16 - 2.0
11.2K
Logistics

g [done] Compatibility with Factorio Extended and Miniloader mod

5 years ago

Is this compatible in title?

5 years ago

What exactly from Factorio Extended?
I try to add compatibility to Miniloader

5 years ago

I think the FactorioExtended Plus-Transport is the part-mod that adds the belts!
would love to get this i my playthrough :D

5 years ago

Ok, I try to add the compatibility to FactorioExtended Plus-Transport

5 years ago

Wonderful! Thank you so much!

5 years ago

Done!

5 years ago

you are the man darkfrei thanks for all of your mods and support

5 years ago

Amazing. will try at once!

5 years ago

hahah. It ate 10-12 UPS/FPS. I have to many belts it seems

5 years ago

@SunkenL
Just use one-line common bus, use splitters with same tier and after splitter use two belts one tier lower, full belts need less CPU.

5 years ago

not in a position to change my over 500h game. i make a trainbus by the way.. but when i have fixed my fps with alot of beacons then i will go for another try with this mod!

5 years ago

Note that all slots in all chests need update, small chests are much better for CPU than big chests.

5 years ago

so the warehouse mod is no good you say? i really like that mod :D

5 years ago

Yes, every inserter checks every slot on every tick. You can try without it, just for comparing.

5 years ago

so the miniloaders do the same i presume.. That is harsh.. I tries your mod again, and seems the beltspeed went from 75 to 240. so in other words i can cut my big factories in several halfs to save some ups! i may try to get rid of warehouses. but i really need the 6 wide for all my stuff.

5 years ago

Another solution: use solar panels + accumulators only, dozen millions of solar panels have better UPS than only one nuclear reactor.

5 years ago

Maan that tip with the inserters checking chests all the time.. now with your mod i cut back the loaders from chests to trains from 6 to two.. i have only made like 6 of maybe 100. and already saved about 10 UPS.. that was my problem all along. so happy :D

5 years ago

Maybe it can also help: Small Chests - all chests are as small as you want. For example 6 slots per chest (in mod settings you can change it from 1 up to 36 slots).

5 years ago

Note that miniloaders from Miniloaders are actually two inserters.

5 years ago

How is it to use miniloaders on assemlers/Furnaces? does is check also? small chests is a sollution. but i really really want the 6 wide chests! But for example.. If i use the small chests mod with say 6 chests with 20 slots in each. and 6in/6out miniloaders. is that better then one warehouse with 2in/2out miniloaders?

5 years ago

I have no idea, the information about CPU is from forum and devs, I cannot test CPU usage by myself.

5 years ago

What do you think about the modular chestmod instead? For upsreasons

5 years ago

@SunkenL Have you looked at .. https://mods.factorio.com/mod/WideChests
@darkfrei .. what is the benefit to having only 6 slots compared to a normal chest limited to only have 6 usable slots.

5 years ago

I checked widechests.. Seems the same as modular chests. Will try both
And yes does the limits chestslots make the loaders not have to check those slots?

5 years ago

IDK, but
If the inserter can take items from "red slots", then they make searching through them too.

New response