Biters/spitters, turrets, and spawners don't heal every tick, instead only healing after not taking damage for long enough. Configurable.
Small changes concerning balance, gameplay, or graphics.
New ways to deal with enemies, be it attack or defense.
Changes to enemies or entirely new enemies to deal with.
update maybe effecting the demolisher and pentapod creatures too?
I don't think I got the notification on time. Sorry for the late response. I hadn't thought about updating this mod for 2.0, but it should be too difficult
ty