Deep Core Operations


You came to Fracta Mantis C to mine a shattered planet. The Space Rig hit a fragment on arrival, and what is left of your crew is sealed in a cargo hold with one terminal and the ship's external arms. Rebuild it from orbit, then send teams down to dig. Load the mule, haul it out, and come back for the next contract - seven regions, seventeen kinds of job, four classes to raise. Something is buried under the eighth.

Overhaul
11 hours ago
2.0 - 2.1
3.24K
Factorio: Space Age Icon Space Age Mod
Enemies Environment

b mule legs collision

a month ago

mule's invisible legs have collision boxes and you can crash into it driving a car. it is very frustrating on mission where you need to drive mission car. can you remove collision or remove legs entirely?

a month ago

screenshot with shown collisions - https://www.pasteboard.co/sTjbOYyoF97i.png

a month ago
(updated a month ago)

If i remove legs or collision, mule would go outofmap tiles... so we will have to deal with it

a month ago

i tried to set this collision mask and seems like it works pretty well
spider_leg.collision_mask = {
layers = {
out_of_map = true,
empty_space = true,
water_tile = true
}
}

a month ago

dont know why but water_tile needed to collide with drg_space

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