Deep Core Operations


Your crew reached orbit around the shattered world of Fracta Mantis C when the Space Rig collided with a massive fragment, suffering critical damage. Thrusters are lost and most systems are down. Trapped in a cargo compartment, you can only operate external mechanical arms through a small terminal. Gather resources from orbit, repair the rig, and rebuild a control room.

Overhaul
a day ago
2.0 - 2.1
2.62K
Factorio: Space Age Icon Space Age Mod
Enemies Environment

g First mission difficulty issues

6 days ago

Hiya, decided to come back to this mod since it was interesting but still early dev. Went on my first mission and had a spot of bother.

How, exactly, am I supposed to rescue Mules, when a Tesla Spidertron spawned right beside it?

Nothing a little save-scumming couldn't fix, but it wasn't great - especially when a second one appeared within shooting range as I was digging, resulting in unavoidable death.

Is this intended...?

4 days ago

weird machines event on a cave ? what are the cave modifiers, and whats you tech progress ?

4 days ago

They've appeared on a fair few missions since, but in the first mission in particular I don't recall the exact techs I had but it was pretty "bare minimum" red tech. I do remember the cave had "Rich veins".

At this point I have most of the red/green tech that's available to me. I've triggered the oil gathering tech but not researched plastic/sulfur yet. I did attempt the mission to get the artifact to upgrade my platform but lacked the firepower to deal with a Boss Biter 1 at the target area.

I am playing solo so I'm fully expecting difficulty to be quite high, but there's definitely been some "unplayable" moments I've had to save scum my way around! One mission recently had two Tesla Spiders quite close to each other, but I was able to "thread" my way between them without triggering either...

4 days ago

these spiders are the weird machine presence as cave modifiers. should no appear that soon, so will check the code for a fix

4 days ago

I just had it. I dont think I saved. but I could try to load latest save to test it. basically its 2nd mission, I just have green science... was mining operation and secondary mission - rescue 5 people or mules or idk how they called. spider wiped me and everything... these who I had to rescue, digged 1 rock and opened one cavern, it had 1 biter nest with small biters and that black deep hole which spawns enemies, aswell small biters come out, so not a problem. but aswell damn spider standing... wiped me and everything...

3 days ago

to add to some difficulty concerns, I've had some big worms spawn on missions in the first area, who have enough flat armor to be essentially invincible to red ammo. A bad spawn of those have had me save scumming multiple times just to even get out of the mission without waiting out the timer (Maybe the emergency escape could be researchable before the resonator mission?). Also feel a bit hard locked behind the quantum resonator mission's map generation. the density of spawns there was gruelling with huge nests and rare laser turrets at the crafting site out-ranged me and killed me through looted mk2 power armor in a few seconds.

3 days ago

I saw the changelog update so I dove back in to doing more missions.

My tech level is only slightly more advanced than it was before. I managed to get the first major upgrade thing, expanding the platform, unlocking fluid uplinks, etc.

But my caves still look like this. This one had the modifier that makes enemies drop ores when killed.

"Luckily" I found some Tesla turrets in a chest, which actually out-range the spiders, so I can actually deal with them now, but if they aren't supposed to be spawning in the first place, I wanted to raise it for further attention.

3 days ago
(updated 3 days ago)

Was this cave from the picture started before or after the mod update ? Because the update should not add this weird machines event to new generated caves before you get 60% of tech researched

3 days ago

I've done maybe four or five missions since the update, this was the most recent one. It was also really insistent on spawning an Infected Spaceship when I was trying to do the secondary objective, so I abandoned those miners to their fate XD

3 days ago

Thats weird... those spiders should not be there. Can you share your saved game ?

3 days ago

Sure, here you go: https://niet.dev/assets/misc/dco2.zip

I've also joined your Discord server if it's easier to talk there.

2 days ago

found the bug. fixed,, thanks

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