Deep Core Operations


You came to Fracta Mantis C to mine a shattered planet. The Space Rig hit a fragment on arrival, and what is left of your crew is sealed in a cargo hold with one terminal and the ship's external arms. Rebuild it from orbit, then send teams down to dig. Load the mule, haul it out, and come back for the next contract - seven regions, seventeen kinds of job, four classes to raise. Something is buried under the eighth.

Overhaul
11 hours ago
2.0 - 2.1
3.24K
Factorio: Space Age Icon Space Age Mod
Enemies Environment

g Crashed immediatedly when new players joined the game and my force

4 months ago
(updated 4 months ago)

Version: 0.1.23

I was out for missions at that time.
Played with team competition mod, 4 teams.


11803.530 Info ServerMultiplayerManager.cpp:978: updateTick(706916) received stateChanged peerID(5) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
11803.530 Info GameActionHandler.cpp:4560: UpdateTick (706916) processed PlayerJoinGame peerID(5) playerIndex(2) mode(create)
11803.532 Script @even-distribution/framework.lua:22: 706916 [ED] Player (jekl) settings migrated from none to 1.0.0
11803.532 Script @even-distribution/framework.lua:22: 706916 [ED] Player (jekl) settings migrated from 1.0.0 to 1.0.2
11803.532 Script @even-distribution/framework.lua:22: 706916 [ED] Player (jekl) settings migrated from 1.0.2 to 1.0.3
11803.532 Script @even-distribution/framework.lua:22: 706916 [ED] Player (jekl) settings migrated from 1.0.3 to 1.0.8
11803.630 Info ServerMultiplayerManager.cpp:978: updateTick(706922) received stateChanged peerID(5) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
11848.880 Script @blueprint-sandboxes/scripts/sandbox.lua:264: Storing changed Player's Force: jekl -> player_force_3
11849.600 Error MainLoop.cpp:1468: Exception at tick 709680: The mod Deep Core Operations (0.1.23) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Deep_Core_Operations::on_nth_tick(60)
Deep_Core_Operations/gui-control.lua:1857: attempt to index field 'drg_main_frame' (a nil value)
stack traceback:
Deep_Core_Operations/gui-control.lua:1857: in function 'update_gui_each_second'
Deep_Core_Operations/control.lua:455: in function <Deep_Core_Operations/control.lua:451>
11849.601 Error ServerMultiplayerManager.cpp:84: MultiplayerManager failed: "The mod Deep Core Operations (0.1.23) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event Deep_Core_Operations::on_nth_tick(60)
Deep_Core_Operations/gui-control.lua:1857: attempt to index field 'drg_main_frame' (a nil value)
stack traceback:
Deep_Core_Operations/gui-control.lua:1857: in function 'update_gui_each_second'
Deep_Core_Operations/control.lua:455: in function <Deep_Core_Operations/control.lua:451>"
11849.601 Info ServerMultiplayerManager.cpp:808: updateTick(709680) changing state from(InGame) to(Failed)
11849.614 Quitting: multiplayer error.
11849.614 Info GlobalContext.cpp:781: Deleting active scenario.
11850.199 Info ServerMultiplayerManager.cpp:146: Quitting multiplayer connection.
11850.199 Info ServerMultiplayerManager.cpp:808: updateTick(18446744073709551615) changing state from(Failed) to(Closed)
11850.200 Info ServerMultiplayerManager.cpp:166: Deleting active scenario (global = true).
11850.201 Info HttpSharedState.cpp:57: Downloading https://multiplayer.factorio.com/remove-game/600914
11851.136 Info UDPSocket.cpp:238: Closing socket

4 months ago

please try the new version

New response