Configurable Armours & Suits currently supports: Bob's, Custom Power Armor Fix, Exotic Industries FE-Equipment, Hiladdar's Gear K2, Metal and Stars, Nullius, Power Armor MK3, Power&Armor, Power Armour Replacer, Rampand Arsenal, SE,
Small changes concerning balance, gameplay, or graphics.
Version: 1.5.15
Date: 5.11.25
Bugfixes:
- Crash with K2.
- Broken settings with K2.
Changes:
- Re Wrote all code for K2 armour grid systems.
- De-thatched SE from K2 Code.
- PA&R version 0.4
Thanks:
- @tlyddll(Lost) to help find file not loading.
Version: 1.5.14
Date: 30.10.25
Features:
- Made Settings for Metal & stars Prototype mech armour.
Changes:
- Removed old mech armour file. merged with [space-age]
- Other code cleaning reduced the amount of similar "if" checks.
Bugfixes:
- Fixed RampantArsenalFixed Mech armour setting not applying.
Version: 1.5.13
Date: 16.10.25
Bugfixes:
- Fixed RampantArsenalFixed Mech armour Mod check conditions with Mech Armour & PA&R mod.
Version: 1.5.12
Date: 15.10.25
Bugfixes:
- PA&R's New texture Structure change.
- (Optional) Require PAR 0.3.23 (Beta version Only on Discord) until PA&R 0.4.0
Version: 1.5.11
Date: 15.08.2025
Changes:
- Mods with mech armours have extra tooltip description.
Features:
- Support for newer forked version of RampantArsenal.
Version: 1.5.10
Date: 04.03.2025
Features:
- Tips & tricks.
Changes:
- CFG files now represent specific categories. settings, tips&tricks, Achievement's.
- Dependency version update PAR 0.3.17+. Do not update if not posted yet.
Version: 1.5.9
Date: 21.02.2025
Changes:
- 1.5.9-0 Fixed VS code having issue with syncing 1528 lines of code in settings.
- 1.5.9-0 Added separate files per mods settings.
- 1.5.9.1 Let me know should new issue occur as of this update (missing settings). If PAR NOT installed.
Bugfixes:
- (1.5.9-1) Crash on 1.5.9-0 Typo Vanila/Vanilla. On portal it's all fixed.
Version: 1.5.8
Date: 12.02.2025
Changes:
- Temporary hidden more mods with unknown update state.
Bugfixes:
- Re added Light & Heavy armour grids. Was accidently deleted.
Info:
- Will look in to fix on an issue with quality still effecting armour with grids set at 0.
Version: 1.5.7
Date: 19.01.2025
Changes:
- Temporary hidden mods with unknown update state.
Modding:
- Removed missed code of IR3
- Removed Deprecated code on Bob's. Bye Heavy armour 2-3 CAS will miss you.
Version: 1.5.6
Date: 20.11.2024
Features:
- Added settings to mech-armor.
Modding:
- Support for mech-armor mod.
Version: 1.5.5
Date: 05.12.2024
Changes:
- Changelog 1.5.4.
- Removed Optional mod Armour spill prevention. Function added to base game.
Version: 1.5.4
Date: 24.10.2024
Changes:
- Disable setting if playing with PAR and SA or future SE.
- Updated Required optional PAR version to 0.3.2 so it work along with changes on the mod.
- Update setting for Mech Armour if using PAR mod.
- a̶r̶m̶o̶r̶-̶s̶p̶i̶l̶l̶-̶p̶r̶e̶v̶e̶n̶t̶i̶o̶n̶ ̶a̶d̶d̶e̶d̶ ̶m̶o̶d̶ ̶t̶o̶ ̶o̶p̶t̶i̶o̶n̶a̶l̶.̶ ̶U̶n̶t̶i̶l̶l̶ ̶i̶t̶ ̶b̶e̶c̶o̶m̶e̶s̶ ̶u̶p̶d̶a̶t̶e̶d̶ ̶a̶n̶d̶ ̶i̶ ̶w̶i̶l̶l̶ ̶m̶a̶k̶e̶ ̶i̶t̶ ̶r̶e̶q̶u̶i̶r̶e̶d̶.
Version: 1.5.3
Date: 22.10.2024
Changes:
- Fixed weird localization left by @whysoma #9966.
- Removed IR3 Compatibility modder left modding for good...?
Version: 1.5.2
Date: 21.10.2024
Bugfixes:
- Added missing locals.
Thanks:
- Discord @whysoma #9966 for creating the locals for me. Was asked :P
Version: 1.5.1
Date: 21.10.2024
Features:
- Added Mech Armour setting from SA DLC.
Version: 1.5.0
Date: 21.10.2024
Features:
- Updated to work with 2.0 Base.(Maybe S-A)
Info:
- Let me know if you find bugs. Feature will be added later as i go.
Version: 1.4.7
Date: 02.08.2024
Features:
- Added grids for ("Power Armour Mk3") light & heavy utility vest. Giving them similarity to vanilla armours.
- Added file simulation-crash.Lua
Changes:
- Moved code for simulation crash check to it's own file.
- Default grid sizes for vanilla grids and utility vest have tired based sizes. (INFO changelog)
- Made the default grid size for modular armour 9x9 to match the new scaling when using ("Power Armour Mk3") &/or ("Power Armour & Replacer")
- Made default INV bonus setting in vanilla be 5 & 15.
- Made default INV bonus setting in ("Power Armour Mk3") 10 & 20.
Bugfixes:
- Missing setting for the armour-mk3 from ("Power Armour Mk3"). (Must have been deleted by mistake).
Info:
- Tired scaling is most notable if playing with PAR mod ("Power Armour & Replacer")
Version: 1.4.6
Date: 01.08.2024
Changes:
- Corrected settings INV info. Inventory warning to specify inventory and not equipment grid.
- Added code to remove the vanilla Power Armour setting when there are no point in changing them.
Version: 1.4.5
Date: 09.07.2024
Changes:
- Cleaned control file.
- Added control-achievement, control-debug.
Webpage:
- Added explanation to a visual bug that can happen when playing with both SE K2 (on website INFO tab).
Version: 1.4.4
Date: 19.05.2024
Locale:
- Missing Norwegian. simulation section.
Changes:
- (Optional) Requires PAR version 0.2.10+
Version: 1.4.3
Date: 13.01.2024
Changes:
- (Optional) Requires PAR version 0.2.4+
- Achievement texture.
Bugfixes:
- Crash with PA&R.
Version: 1.4.2
Date: 07.01.2024
Changes:
- (Optional) Requires PAR version 0.2.0+
Bugfixes:
- Issue with item icon for PAR mod.
- Item name for PAR
Version: 1.4.1
Date: 14.12.2023
Bugfixes:
- Changelog Spelling.
Version: 1.4.0
Date: 08.11.2023
Changes:
- Changelog.
Features:
- Added settings to Hiladder.
- Added settings to Exotic Industries.
Version: 1.3.1
Date: 26.10.2023
Changes:
- Changelog.
- SE Space suit 2 & 3 max setting increased to allow for a 30 tile increase all the way to 4 so current values are 30, 60, 90, 500.
Scripting:
- Updated comment in mod-files/space-exploration-Krastorio2.
Bugfixes:
- Vanilla Armours wouldn't apply settings, due to file of code not being read. After the initial 1.3.0 update.
Thanks:
- Discord @immow1 for helping with solving the bug.
- Discord @neltisen. For reporting the bug.
Version: 1.3.0
Date: 03.09.2023
Changes:
- File structure rework.
- Version required for PA&R mod 0.1.39 --> 0.1.47.
- PA&R grid correction.
Scripting:
- Added bobwarfare file.
- Added coding-files
- Added custome-power-armour file.
- Added exotic-industries file.
- Added FactorioExtended-Equipment file.
- Added hiladder-equipment file.
- Added IndustrialRevolution3 file.
- Added nullius file.
- Added rampant-arsenal file.
- Added PowerAndArmor file.
- Added Power-Armour-&-Replacer file.
- Added Power-Armor-MK3 file.
- Added space-exploration-Krastorio2 file.
- Applied correct grid name "sgz-a??-equipment-grid", --> "par-a??-equipment-grid".
Bugfixes:
- Missing equipment icons not showing up correctly.
Version: 1.2.5
Date: 16.08.2023
Changes:
- Utility vest from Power Armour MK3 should show regardless of PA&R.
Scripting:
- Attempt to make Icons show on space suit regarding SE-K2-CAS.
Info:
- ̶C̶a̶n̶'̶t̶ ̶f̶i̶x̶ ̶i̶c̶o̶n̶s̶ ̶s̶h̶o̶w̶i̶n̶g̶ ̶p̶r̶o̶p̶e̶r̶l̶y̶.̶ ̶F̶o̶r̶c̶e̶d̶ ̶s̶i̶n̶c̶e̶ ̶o̶f̶ ̶G̶r̶i̶d̶ ̶r̶e̶v̶e̶r̶t̶ ̶c̶o̶d̶e̶.̶
Version: 1.2.4
Date: 14.08.2023
Minor Features:
- Achievement Description.
Version: 1.2.3
Date: 13.08.2023
Minor Features:
- Added Achievement.
Changes:
- Changelog "Fixes:" --> "Bugfixes:".
- Changelog "Internal:" --> "Scripting:".
- Changelog "Compatibility" --> "Modding:"
Bugfixes:
- Possible crash if SE didn't load.
Thanks:
- @Honktown For helping with creating a Achievement.
Version: 1.2.2
Date: 08.08.2023
Changes:
- Added Function to hide the mod setting if P.A.&.R is enabled.
Bugfixes:
- While at it made sure to not crash if settings didn't exists.
Discord-Release:
- Beta until PA&R has been done with the few Changes Features.
Version: 1.2.1
Date: 16.07.2023
Changes:
- Mod version required IR3, PA&R,
Bugfixes:
- Rare occasions crash if loading incompatibilities with this mod and PA&R.
Version: 1.2.0
Date: 14.07.2023
Features:
- Light and Heavy armour received grids. & settings for those grids.
Changes:
- Settings values Modular armour.
- Settings values IR3.
Info:
- The IR3 grids and grids from this mods will not load the same settings.
Bugfixes:
- NO locales.
- EN NO locales for the new section. Correcting the few locales for the settings that changed.
Version: 1.1.1
Date: 03.06.2023
Changes:
- Colour change for Nullius.
- Changed the max setting on all chassis for Nullius.
Bugfixes:
- Typo in EN Description for space science packs.
Version: 1.1.0
Date: 08.05.2023
Features:
- Added support for Nullius.
Info:
- Please let me know if u find bugs or typos.
Version: 1.0.0
Date: 13.02.2023
Info:
- This mod has gone trought all know implementation it should have. So i see now to release a 1.0 of this mod.
- New mods may still be added on a later date. For now only bugs and so on will be taken care off.
- I will not leave it but my main attention is now going towards living life and working towards completing my next project.
- That u can find more info about in the "Discord-Releases:" section of this changelog.
Bugfixes:
- Changelog.
Changes:
- EN locales tool tip.
- NO locals tool tip.
Discord-Release:
- Want news about: mods, stream's, YT-videos? Head to: https://discord.gg/tbxnpsxkDM.
Version: 0.3.4
Date: 15.01.2023
Features:
- Added new setting for armour-replacer mod. Now requires v0.1.16 of mod.
Bugfixes:
- Incompatibility listed in wrong changelog. Was meant for Power Armour Replacer mod.
- Crash when attempting to remove item/armour, tech, recipe (Wanting to run Migration).
Info:
- More about Power Armour Replacer mod. Can be found in it's changelog. found at my Discord.
- RU translation folder deleted. Reason deprecated. New can be added.
Version: 0.3.3
Date: 07.01.2023
Changes:
- Added new Optional mod to the list. Without dependency loop.
- Universefied all mod default INV bonuses.
Locale:
- Removed the Mod Default in tooltip locales. Click the setting reset should u want the default.
Info:
- Have u read my section about supported mods this isn't new.
- All armour tiers should now have the same INV size bonus as others MK2=100, MK3=150...
- This also means new default values have been made. may effect current but shouldn't
- So downloading the mod for the first time will make inventory Huge/Enormous. Example MK5=250 MK10=500.
Version: 0.3.2
Date: 27.12.2022
Changes:
- Removed support for IR2.
- Added support for IR3.
Bugfixes:
- Typo in NO locals.
- IR2 NO Translation + Tooltip. Now for IR3 instead.
Version: 0.3.1
Date: 27.12.2022
Features:
- Added setting tooltip to Power-Armour-Replacer. Only on Grid section for now EN NO Locals.
- Added Colour sorted setting. one mod one colour. On EN Locals only.
Changes:
- MK10-Armour --> Power-Armour-Replacer (Power Armour & Replacer).
Bugfixes:
- Internal name for MK10-Armour mod. --> Power-Armour-Replacer.
- Typo in NO Translation :p
Scripting:
- Added to settings.Lua ("--inventory" Vs Nothing)
Version: 0.3.0
Date: 15.10.2022
Features:
- Support for MK10-Armour is good to go. (tool tip for settings comes later) (Current name PA&R)
- Item icons will now show armour icon on the settings menu.
Bugfixes:
- Changelog.
- Typos in locales.
Version: 0.2.7
Date: 13.10.2022
Features:
- Compatibility with IR2-Armour.
- Added setting for IR2-Armour's grids.
Modding:
- IR2. U can now configure grid size for Light & Heavy armour if mod is present. Since IR2 mod adds grids to them.
Changes:
- Locals Cleaned-up EN.
- Removed RU locals as for updates if u want to help use my GitHub.
Scripting:
- Internal clean-up in data-final-fixes.
- Added data.Lua to be read.
- Info.JSON verified version 0.2.7.
- Traces of upcoming mod MK10-Armour is added. Mod is not released yet. (Current name PA&R)
Bugfixes:
- Attempted fix for known simulations issue.
Version: 0.2.6
Date: 06.06.2022
Bugfixes:
- Setting order for Power Armour MK3. the entire order was not made properly.
- Setting order for Rampant Arsenal.
Scripting:
- Info.JSON version 0.2.6 Done this to verify my changed version.
Version: 0.2.5
Date: 06.06.2022
Locale:
- The missing number for the "game defaults". Done with (NO, EN, RU)
Changes:
- Default INV values for Power & Armour went from 40 & 50 to 60 & 70.
- Description of changelog v0.2.3
- Space suits Default INV old numbers: T1-30, T2-40, T3-50, T4-60. New size went up.
Translation:
- Fixed Russian.
Version: 0.2.4
Date: 04.06.2022
Features:
- NO translation should now be implemented with feature from 0.2.0.
- Added Russian Translation.
Thanks:
- To @implost for helping with RU translations. (Discord).
Info:
- RU Translation are not tested.
Version: 0.2.3
Date: 03.06.2022
Bugfixes:
- Fixed that K2 was depending on SE to be enabled.
Thanks:
- To @implost for helping & solving the issue (Discord).
Version: 0.2.2
Date: 02.06.2022
Features:
- Implemented setting descriptions for the latest feature. This means u can now see "Min" to "Max" size of settings. & the other 2 as u would in equipment grid sizes.
Bugfixes:
- Sleepless spelling mistakes.
- Wrong description limit for SE's Space suit 4. Was showing 400 setting limits to 500. In EN translation only.
Changes:
- Bob's Heavy Armor 3 Inv Size increased limit from 500 to 600.
- Inv Sizes for: (Custom Power Armour Reborn) have been updated defaults to be Mk3:40,Mk4:50,Mk5:60.
- The setting names for Inv Sizes.
Info:
- Will add the base default values later. Just updating the most needed for now. Fully done later some might have gotten one.
Version: 0.2.1
Date: 01.06.2022
Bugfixes:
- Homepage URL.
Thanks:
- @jasper for spotting the bug (Discord).
Version: 0.2.0
Date: 30.05.2022
Features:
- U can now configure armours inventory sizes.
Info:
- Note NO Translations will be coming soon. This is not a bug. Still please let me know quick if u use NO translated game.
- Example the new part will be looking like "v-cas-power-armor-mk2-inv-size".
- Setting description is coming in future update. Together with NO translation.
Version: 0.1.2
Date: 17.05.2022
Bugfixes:
- Organized Optional dependencies to show alphabetic order on the web page.
- Organized dependencies in info page to be in alphabetic order.
- Fixed typos.
- Fixed localisation on the EN page after reducing the K2 limit.
Version: 0.1.1
Date: 15.05.2022
Bugfixes:
- Organized info page.
Version: 0.1.0
Date: 15.05.2022
Features:
- Power and armour has now gotten settings.
- FactorioExtended-Equipment Armours has now gotten settings.
- Custom power armour fix has now gotten settings.
Changes:
- Setting order for Rampant Arsenal went from "F" to "I".
- reduced limit of K2's mk4 Armour from: 500 - 400.
Bugfixes:
- Reverted the way K2 changes the grid sizes for SE if both mods are played together.
- Fixed NO localisations in general.
- Fixed NO localisations for "bob-power-armor-mk4-grid-size-w".
Discord-Release:
- Cancelled beta testing.
Thanks:
- @Tomatoking for the thumbnail.png (Discord).
Version: 0.0.2
Date: 11.05.2022
Features:
- Initial Release.
- Complete NO and EN Translation.
Changes:
- Disabled compatibility code for (Custom Power Armour Fix/(Custom Power Armour Reborn)) until i figure out why it won't load.
Discord-Release:
- New Testing for 0.0.3 will come. Want to be one of them join my discord to get a chance.
Version: 0.0.1
Date: xx.04.2022
Features:
- Added settings to choose the suitable size of equipment grid of own choice.
- The mods defaults are higher than the other mod u install. Can be found at ("startup-setting"/startup settings) if u have the optional mod present.
- Added Norwegian translation. vanilla only. Rest still WIP.
- Compatibility: Bob's, Power Armour mk3, RampantArsenal, Krastorio2, Space Exploration,
Discord-Release:
- Closed beta testing done.